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path: root/src/settings_type.h
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2010-01-03(svn r18703) -Feature-ish: allow virtually paying a percentage of the leg ↵rubidium
profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
2009-12-31(svn r18674) -Feature (FS#3459): Configurable slope steepness for trains ↵peter1138
from 0% to 10%, default is 3% as before (mostly by Terkhen)
2009-12-19(svn r18541) -Feature: Additional map variety option for TGP landscape ↵peter1138
generator. Evolved from curve map idea from Zephyris.
2009-12-17(svn r18522) -Feature: add the possibility to not make new tree tiles in-gamerubidium
2009-12-13(svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 ↵rubidium
tile won't make a dent, 3 tiles might be a bit too much -Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-04(svn r18404) -Codechange: link drive through stops better togetherrubidium
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-11-25(svn r18285) -Feature: show the expected arrival/departure dates in the ↵rubidium
timetable window. Based on work by PhilSophus.
2009-11-24(svn r18281) -Feature: founding towns in-game (based on work by Belugas, ↵smatz
TheJosh, GeekToo, Terkhen and others)
2009-10-27(svn r17893) -Feature [FS#2633]: make it possible to disable background ↵rubidium
saving, only via the config file/in game console though
2009-09-09(svn r17488) -Feature [FS#2339]: add the date to all logging in the (real, ↵rubidium
not in-game) console if show_date_in_console is set. For dedicated server binaries the default is 'on', for the rest it is 'off'.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-12(svn r17157) -Add: localised decimal separatorsmatz
2009-06-21(svn r16614) -Codechange: Make the airport min/max available year a property ↵yexo
of the Airport class. -Change: rename station.always_small_airport to station.never_expire_airports to make it more future-proof
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-15(svn r16315) -Codechange: move the autorenew settings to a new ↵yexo
CompanySettings struct
2009-04-23(svn r16129) -Feature-ish: configurable digit group separator per language ↵rubidium
with user override.
2009-04-12(svn r16037) -Feature: allow (per order) to let a train stop at the near ↵rubidium
end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-10(svn r16014) -Feature(-ish): allow binding to several IPs; ↵rubidium
[network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
2009-04-08(svn r15988) -Fix: inconsistency between using NETWORK_NAME_LENGTH and ↵rubidium
NETWORK_CLIENT_NAME_LENGTH for the length of client names.
2009-03-25(svn r15848) -Feature: Add autoclean_novehicles setting which will, when ↵peter1138
autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehciles-months.
2009-03-12(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be ↵belugas
generated in the generate world window to be customized. Some warnings: -the maximum number of towns to be accepted is set to 5000 -the minimum number of towns to be accepted is set to 1 -the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail. -setting a custom number of town will change your difficulty settings to custom as well
2009-03-02(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making ↵rubidium
it possible to remove someone's tram tracks. -Feature: allow building road stops on road/tram tracks of competitors.
2009-02-09(svn r15428) -Codechange: consistently use colour instead of having both ↵rubidium
color and colour.
2009-02-05(svn r15361) -Cleanup: minor comment style fixes (planetmaker)smatz
2009-02-04(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ↵smatz
road networks -Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore -Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-01-31(svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses ↵peter1138
list in the company finance window. Concept from Zr40.
2009-01-23(svn r15236) -Codechange: Rename realistic_acceleration patch option to ↵peter1138
train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-21(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.Yexo
2009-01-19(svn r15148) -Cleanup: Remove the options "competitor start time" and ↵Yexo
"competitor intelligence" from the difficulty options because they already were unused.
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks
2009-01-08(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)rubidium
2009-01-07(svn r14902) -Feature: Advanced setting to keep various building tools ↵frosch
active, which are usually closed after placing an object. (planetmaker)
2009-01-07(svn r14899) -Feature: remove the window limit, but leave a configurable ↵rubidium
limit on the number of non-sticky non-vital windows. -Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
2009-01-04(svn r14835) -Change: apply the 'warn if train's income is negative' setting ↵smatz
to other vehicle types, too
2009-01-04(svn r14827) -Feature [FS#1984]: few (optional) optimisations to making ↵rubidium
(initial) orders (sulai)
2009-01-04(svn r14822) -Change: save 'build station' settings in the config file, like ↵rubidium
drag'n'drop and and show coverage area (Rexxars)
2009-01-03(svn r14792) -Feature: make the date format for default savegame/screenshot ↵rubidium
names configurable
2009-01-02(svn r14789) -Feature: allow scrolling with the left mouse button pressed ↵rubidium
(if enabled). Primarily useful for systems with touch screen (aapo)
2008-12-28(svn r14755) -Codechange: remove ending year as it can't be changed anyways.rubidium
2008-09-30(svn r14421) -Codechange: rename all player variables/types to company *or* ↵rubidium
client so it is immediatelly clear which one you are working with.
2008-08-12(svn r14056) -Fix [FS#2192]: the console backlog is too small for ↵rubidium
list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold.
2008-08-12(svn r14052) -Codechange: make the size of the chat message "box" ↵rubidium
configurable and increase the default size slightly so it can hold the longest chat messages.
2008-08-02(svn r13952) -Add [YAPP]: Trains now reserve paths trough PBS signals. Bump ↵rubidium
savegame version. (michi_cc)
2008-08-02(svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc)rubidium
2008-08-02(svn r13943) -Codechange [YAPP]: Reserved station tiles can now be penalized ↵rubidium
more in YAPF. This should help with spread out stations. (michi_cc)
2008-08-02(svn r13942) -Codechange [YAPP]: Add a penalty for double slips to YAPF. ↵rubidium
(michi_cc)
2008-08-02(svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. ↵rubidium
(michi_cc)
2008-08-02(svn r13935) -Codechange [YAPP]: PBS signals can now be built with the ↵rubidium
normal signal tools. (michi_cc)
2008-08-02(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch ↵rubidium
setting. (michi_cc)
2008-06-05(svn r13386) -Fix: global currency/units setting being overriden when ↵rubidium
loading a savegame.