Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-27 | Codechange: use initializer_lists for the settings tables | rubidium42 | |
Not using vectors as those require copying from the initializer list and that makes unique_ptrs to the actual SettingDesc objects later impossible. | |||
2021-05-27 | Codechange: let SettingDesc extend SettingDescBase | rubidium42 | |
2021-05-27 | Cleanup: remove and/or fix some confusing comments | rubidium42 | |
The comments for SettingDescType; it is a byte, so not 4 bytes and since it is not a flag there are about 250 other possibilities left instead of 9. SettingGuiFlag is uint16 so has 2 bytes allocated. SettingDescGlobVarList and related comments imply that global vars cannot be used elsewhere, but they are used for settings just fine. Even then the type is not used anywhere else but the definition of the table. | |||
2021-05-27 | Codechange: just pass the SettingDesc to SetSettingValue and remove ↵ | rubidium42 | |
distinction between (non)company | |||
2021-05-13 | Codechange: clean up C-string support from settings | rubidium42 | |
2021-03-26 | Feature: setting to indicate snow coverage for arctic climate (replaces snow ↵ | Patric Stout | |
line height) Setting the snow coverage (in % of the map) makes a lot more sense to the human, while still allowing the niche player to set (by finding the correct %) a snow line height they like. This makes for easier defaults, as it decoupled terrain height from amount of snow. Maps can never be 100% snow, as we do not have sprites for coastal tiles. Internally, this calculates the best snow line height to approach this coverage as close as possible. | |||
2021-02-17 | Codechange: Allow early-load settings that are not misc settings. | Michael Lutz | |
2020-05-21 | Codechange: Store base set related texts in std::strings. | Michael Lutz | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-29 | Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them ↵ | Charles Pigott | |
properly | |||
2013-01-08 | (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵ | planetmaker | |
Eagle_rainbow) | |||
2012-12-26 | (svn r24862) -Add: Settings type filter to adv. settings GUI. | frosch | |
2012-12-26 | (svn r24860) -Codechange: Add SettingDesc::GetType(). | frosch | |
2012-12-05 | (svn r24787) -Fix: Unify checks for editability of settings. | frosch | |
2012-11-08 | (svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. ↵ | frosch | |
settings GUI. (Eagle_rainbow) | |||
2012-05-12 | (svn r24234) -Add: Add help-string infrastructure to the ini files | alberth | |
2012-05-12 | (svn r24233) -Codechange: Rename 'val_str' to 'str_val' to better match with ↵ | alberth | |
'strval' in the ini files. | |||
2012-05-06 | (svn r24210) -Feature: Split the renew-months setting text in two string ↵ | alberth | |
values (one before life time and one after). | |||
2012-05-06 | (svn r24209) -Cleanup: Remove now unused SGF_NOCOMMA value. | alberth | |
2012-01-03 | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | rubidium | |
2011-07-03 | (svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; ↵ | frosch | |
TTD savegames do not contain these settings. | |||
2011-05-29 | (svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1 | frosch | |
2011-03-06 | (svn r22210) -Add: Add a variable for the value strings in the settings tables. | alberth | |
2010-12-22 | (svn r21593) -Codechange: endif comment correcttions. | alberth | |
2010-12-11 | (svn r21467) -Doc: Add a few doxygen comments to config file settings code. | alberth | |
2010-08-01 | (svn r20286) -Codechange: Unify end of doxygen comments. | frosch | |
2010-08-01 | (svn r20283) -Codechange: Unify start of doygen comments. | frosch | |
2010-05-20 | (svn r19865) -Fix [FS#3830]: crash when changing locale settings from ↵ | rubidium | |
console due to strcpy-ing a string into a pointer | |||
2010-03-23 | (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT ↵ | smatz | |
and DECLARE_ENUM_AS_BIT_SET | |||
2010-01-28 | (svn r18943) -Feature [FS#2885]: make it possible to change newgame settings ↵ | yexo | |
from within a game via the console (use setting_newgame instead of setting) | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-09-26 | (svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty ↵ | rubidium | |
settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor. | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-05-26 | (svn r16439) -Change: Make the default vehicle servicing settings ↵ | yexo | |
company-based settings, so in a multiplayer game everyone can change them. | |||
2009-05-26 | (svn r16429) -Change: Make the company settings behave like all others ↵ | yexo | |
settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies. | |||
2009-05-26 | (svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of ↵ | rubidium | |
TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used. | |||
2009-05-13 | (svn r16297) -Codechange: silence more ICC warnings | rubidium | |
2009-02-08 | (svn r15410) -Cleanup: get rid of most of the references to the 'patches' ↵ | rubidium | |
except where it's used for backward compatability. | |||
2009-02-04 | (svn r15334) -Codechange: reset setting to old value when the callback ↵ | smatz | |
procedure returns false | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2008-08-24 | (svn r14153) -Codechange: split ini file reading/saving from settings.cpp. | rubidium | |
2008-05-30 | (svn r13341) -Codechange: make most of the network settings configurable via ↵ | rubidium | |
the patch command. | |||
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-26 | (svn r13256) -Codechange: merge the OPTS and PATS chuncks. | rubidium | |
-Codechange: split the diff_custom variable. -Feature: allow changing some of the diff_custom variables via the console in network games. | |||
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-01-13 | (svn r11834) -Codechange: only include settings_type.h if needed. | rubidium | |
2008-01-07 | (svn r11771) -Codechange: split settings.h into better separated headers. | rubidium | |