Age | Commit message (Collapse) | Author |
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and caused NewGRF trouble.
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0% to 10%, default is 7%.
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AI+Squirrel
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smallmap (reworked by Alberth).
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parameter for OnClick().
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crashes
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didn't work
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when setting the number of AIs to non-zero when you don't have AIs
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if a header require a header make it include that header
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profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
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from 0% to 10%, default is 3% as before (mostly by Terkhen)
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capacity.
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font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
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start at 0
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isn't resizable
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same twice.
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timetable window. Based on work by PhilSophus.
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TheJosh, GeekToo, Terkhen and others)
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custom drawing/handling input
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and sticky boxes and for window captions
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Window::UpdateWidgetSize().
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more big font aware
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WWT_FRAME
-Fix (r18168): crash when switching languages when a non-standard font height is used
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difficulty, news settings, signal, sign and vehicle details window RTL aware (use the arrow widget)
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WindowDesc; it's determined from the (nested) widgets
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capacity/matrix initialisation
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before the details string.
Gentlemen, swap your string parameters.
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used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
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wrong 'size') upon reiniting windows
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InvalidateData (which does the same). Also call InvalidateData in a few cases where that was actually meant.
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settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
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the currency window is nested.
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the nested widget features
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description below the window class
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