Age | Commit message (Collapse) | Author |
|
difficulty, news settings, signal, sign and vehicle details window RTL aware (use the arrow widget)
|
|
WindowDesc; it's determined from the (nested) widgets
|
|
capacity/matrix initialisation
|
|
|
|
|
|
before the details string.
Gentlemen, swap your string parameters.
|
|
|
|
used in ways that aren't always wanted, causing bugs and the like. Also with nested widgets most reasons for handling OnResize have gone.
|
|
|
|
wrong 'size') upon reiniting windows
|
|
|
|
InvalidateData (which does the same). Also call InvalidateData in a few cases where that was actually meant.
|
|
settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
|
|
the currency window is nested.
|
|
|
|
the nested widget features
|
|
description below the window class
|
|
|
|
level
|
|
nested widgets through the nested_array.
|
|
for more consistency and distinguishability.
|
|
scrollbar wrappers
|
|
when another did
|
|
|
|
|
|
files. If (at least) one data file is missing do not consider the set to be useable. Do also no autodetect sets with missing files.
|
|
options window when there is no base graphics set that misses files.
|
|
|
|
|
|
|
|
|
|
relatives
|
|
|
|
font/language as it is done after resizing the main OpenTTD window.
|
|
system.
|
|
|
|
waypoint_func.h
|
|
|
|
|
|
UpdateAll[Type]VirtCoords.
|
|
when the settings' range is "negative..positive".
|
|
widgets after a language change.
|
|
|
|
of the Airport class.
-Change: rename station.always_small_airport to station.never_expire_airports to make it more future-proof
|
|
|
|
multiplayer games
|
|
settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
|
|
GetActiveCompanyCount(), use PoolItem::GetNumItems() instead
|
|
options window.
|
|
CompanySettings struct
|