Age | Commit message (Collapse) | Author |
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applicable GameSettings object
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store a bool and use the dedicated accessor function when reading boolean settings (glx, rubidium)
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often the strings are partly translated, which causes trouble in some cases
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lost_vehicle_warning
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allowed to be executed while paused
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OnPaint().
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variables related to visual effects (Hirundo)
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configurable, why isn't the statusbar's location configurable?
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with a list
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index to ReadLanguagePack, and simplify one of its callers
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the language "list"
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occasionally be too narrow. Based on a patch by Krille
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(Eddi|zuHause)
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some headers
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buttons when clicked.
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WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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and vscroll2.
Note: All windows get individual members with the same names, which are initialised via Window::GetScrollbar(). This caching is not required at all, but simplifies conversion.
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scrollbar explicitly using a NWidgetPart via SetScrollbar().
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(SirkoZ)
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GetScrolledRowFromWidget().
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disable them completely.
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and caused NewGRF trouble.
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0% to 10%, default is 7%.
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AI+Squirrel
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smallmap (reworked by Alberth).
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parameter for OnClick().
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crashes
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didn't work
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when setting the number of AIs to non-zero when you don't have AIs
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if a header require a header make it include that header
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profit in feeder chains. This to give the user a better chance to get a feeder system without "losses".
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from 0% to 10%, default is 3% as before (mostly by Terkhen)
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capacity.
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font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap)
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start at 0
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isn't resizable
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same twice.
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