Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-08 | (svn r14018) -Fix (r14017): Typos prevented compilation. | peter1138 | |
2008-08-08 | (svn r14017) -Codechange: DrawArrowButtons now uses Colours enum to specify ↵ | belugas | |
the colour of the button | |||
2008-08-02 | (svn r13935) -Codechange [YAPP]: PBS signals can now be built with the ↵ | rubidium | |
normal signal tools. (michi_cc) | |||
2008-08-02 | (svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch ↵ | rubidium | |
setting. (michi_cc) | |||
2008-08-01 | (svn r13907) -Codechange: Replace a number with Colours enum on ↵ | belugas | |
DrawFrameRect usage | |||
2008-07-31 | (svn r13900) -Codechange: Replace numbers with Colours enum on settings, ↵ | belugas | |
smallmaps, stations and signs guis. | |||
2008-07-17 | (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they ↵ | rubidium | |
were printed, otherwise the text could change due to the few number of slots that could be used to bind. -Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'. | |||
2008-06-28 | (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' ↵ | frosch | |
into their own parameter. | |||
2008-06-24 | (svn r13618) -Codechange: move tar-specific declarations to separate file | smatz | |
Removes indirect dependency on <string> and <map> for over 40 files | |||
2008-06-16 | (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use ↵ | smatz | |
Dimension instead of uint16[2] for resolutions | |||
2008-06-05 | (svn r13386) -Fix: global currency/units setting being overriden when ↵ | rubidium | |
loading a savegame. | |||
2008-05-29 | (svn r13335) -Fix: remove rogue (debugging) printf. | rubidium | |
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-26 | (svn r13256) -Codechange: merge the OPTS and PATS chuncks. | rubidium | |
-Codechange: split the diff_custom variable. -Feature: allow changing some of the diff_custom variables via the console in network games. | |||
2008-05-25 | (svn r13255) -Codechange: move _opt to _settings. | rubidium | |
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-25 | (svn r13242) -Codechange: remove _opt_ptr. | rubidium | |
2008-05-24 | (svn r13226) -Feature: Allow to have more than only two airports per town. ↵ | belugas | |
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices | |||
2008-05-19 | (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. | rubidium | |
2008-05-18 | (svn r13166) -Codechange: CmdSetRoadDriveSide belongs in road_cmd.cpp, not ↵ | rubidium | |
settings_gui.cpp. | |||
2008-05-18 | (svn r13158) -Codechange: make a class of the GameOptionsWindow. | rubidium | |
2008-05-17 | (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to ↵ | rubidium | |
the Window class and remove Window from their naming. | |||
2008-05-15 | (svn r13112) -Codechange: make classes of the patches and custom currency ↵ | rubidium | |
windows. | |||
2008-05-15 | (svn r13097) -Codechange: make a class of the GameDifficultyWindow. | glx | |
2008-05-10 | (svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove ↵ | rubidium | |
the need for WE_ON_EDIT_TEXT_CANCEL. | |||
2008-05-09 | (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, ↵ | rubidium | |
rename WE_4 to something more descriptive and correct some (completely incorrect) comments. | |||
2008-05-08 | (svn r13004) -Codechange: replace AllocateWindow and AllocateWindowDesc with ↵ | rubidium | |
a Window constructor. | |||
2008-05-06 | (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵ | rubidium | |
when it's certain that w != NULL. | |||
2008-05-06 | (svn r12975) -Codechange: replace DeleteWindow(w) with delete w. | rubidium | |
2008-05-06 | (svn r12971) -Documentation: add @file in files that missed them and add ↵ | rubidium | |
something more than whitespace as description of files that don't have a description. | |||
2008-05-05 | (svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of ↵ | belugas | |
town and industries back to their initial values. | |||
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-18 | (svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵ | rubidium | |
operators. | |||
2008-04-10 | (svn r12648) -Feature: allow four different non-stop types in a single game ↵ | rubidium | |
instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains. -Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting. | |||
2008-04-03 | (svn r12547) -Feature: invisibility options to make objects invisible ↵ | smatz | |
instead of transparent | |||
2008-03-31 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove ↵ | rubidium | |
unneeded inclusions of engine.h and/or replace them with engine_type.h. | |||
2008-03-31 | (svn r12489) -Codechange: split station.h into station_base.h and ↵ | rubidium | |
station_func.h. | |||
2008-02-27 | (svn r12293) -Feature: Ability to change aircraft speed factor, from so | peter1138 | |
called 'realistic' (matching other vehicles) (1/1) to original TTD speed (1/4). Note this option defaults to original TTD speed. | |||
2008-02-18 | (svn r12175) -Fix (r12174): Ensure the patches window is centred properly. | peter1138 | |
2008-02-18 | (svn r12174) -Codechange: Make the patches window dynamically resize to the ↵ | peter1138 | |
largest patch tab, so adding patch options is simply a case of adding to the lists. | |||
2008-02-13 | (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders ↵ | smatz | |
(Yorick) | |||
2008-02-08 | (svn r12087) -Fix: MSVC warnings | glx | |
2008-02-07 | (svn r12080) -Fix: update waypoint signs when changing language | glx | |
2008-01-27 | (svn r11994) -Codechange: Remove numbers from string names where the strings ↵ | maedhros | |
aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs. | |||
2008-01-24 | (svn r11978) -Codechange: Replace some global variables with window owned ones | skidd13 | |
2008-01-17 | (svn r11902) -Codechange: use new dropdown widget for game options window | peter1138 | |
2008-01-17 | (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown | glx | |
2008-01-17 | (svn r11886) -Add: sort the strings in languages dropdown | glx | |
2008-01-16 | (svn r11884) -Cleanup: leftover use of widget numbers instead of enum | peter1138 | |
2008-01-14 | (svn r11848) -Codechange: New class-based drop down list functionality. ↵ | peter1138 | |
Lists are now dynamically generated, and can include parameters, or be extended however needed. |