Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-04 | (svn r9779) -Feature: Add the possiblity to choose different road patterns ↵ | belugas | |
for towns to use. Possible patterns are : No Road (not available in scenario editor) Original (for the nostalgics) Better Roads (same as original, but based on distance of 2 tiles instead of one) 2x2 grids 3x3 grids Patch by skiddl13 | |||
2007-05-01 | (svn r9762) -Feature: Two new difficulty settings : Very low number of towns ↵ | belugas | |
and very low number of industries Based on FS#289, by pitt2 | |||
2007-04-29 | (svn r9741) -Fix [FS#672]: station signs were not resized when the language ↵ | rubidium | |
changed, causing overflows in the coloured sign background. | |||
2007-04-28 | (svn r9734) -Feature: Add an option to automatically pause when starting a ↵ | maedhros | |
new game. | |||
2007-04-18 | (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting ↵ | rubidium | |
tabs with spaces. | |||
2007-04-18 | (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion ↵ | maedhros | |
of towns can start off larger, and will grow twice as quickly as other towns. They can also be placed specifically in the scenario editor. Thanks to TheJosh for the initial patch and the idea. | |||
2007-04-17 | (svn r9664) -Documentation: Doxygen corrections,errors and omissions | belugas | |
2007-04-16 | (svn r9648) -Codechange: Use HASBIT directly rather than shifting and then ↵ | maedhros | |
using it on the first bit. | |||
2007-04-16 | (svn r9647) -Fix (r6631) [FS#733]: Select "Custom" in the difficulty ↵ | maedhros | |
settings gui when changing a setting. (Frostregen) | |||
2007-04-12 | (svn r9613) -Feature: Make it possible to have some control over the town ↵ | maedhros | |
growth. The default rate is TTD's original rate, and to approximate OpenTTD's previous behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be switched off entirely, and if so, buildings will not be rebuilt. It is also possible to specify a proportion of towns that grow twice as fast as the others. | |||
2007-04-04 | (svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. ↵ | belugas | |
The end of the preliminary work is near | |||
2007-03-25 | (svn r9455) -Fix: the values for diff_custom, diff_level and snow_line in ↵ | rubidium | |
the .cfg were not properly checked. | |||
2007-03-11 | (svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well | bjarni | |
Note: since this can be useful for all platforms, the GUI is no longer OSX specific. Note: scrolling lists is still unaffected by this setting | |||
2007-03-11 | (svn r9117) -Fix: the (current) difficulty level button was not selected ↵ | rubidium | |
when opening the difficulty window. | |||
2007-03-11 | (svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map ↵ | bjarni | |
(in all directions) It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting appears to depend on what kind of mouse is in use (mighty mouse or touchpad) | |||
2007-03-08 | (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the ↵ | rubidium | |
coding style (and rest of the code). | |||
2007-03-08 | (svn r9064) -Fix [FS#663]: don't keep on scrolling for non-numeric values in ↵ | truelight | |
settings, but require reclick | |||
2007-03-07 | (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; | rubidium | |
2007-03-07 | (svn r9050) -Codechange: Foo(void) -> Foo() | rubidium | |
2007-02-14 | (svn r8735) -Feature: drive-through road stops made possible by the hard ↵ | rubidium | |
work of mart3p. | |||
2007-02-01 | (svn r8511) -Codechange: make WindowClass an enumerated value. | rubidium | |
2007-01-15 | (svn r8151) -Feature: Automatically build semaphores before a configurable ↵ | maedhros | |
date, which can be set by each network player seperately. | |||
2007-01-14 | (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit ↵ | peter1138 | |
values. This lets us increase the sprite width from 14 to up to 29 bits, effectively nulling the old sprite limit. Table changes in next commit. | |||
2007-01-11 | (svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the ↵ | KUDr | |
pointer to allocated memory instead of modifying the pointer given as parameter | |||
2007-01-11 | (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever ↵ | celestar | |
macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). | |||
2007-01-10 | (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, ↵ | rubidium | |
stillunknown and pv2b. | |||
2007-01-10 | (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files ↵ | KUDr | |
renamed to .cpp) |