Age | Commit message (Collapse) | Author |
|
|
|
|
|
initialised once and always with the same value with enums.
|
|
|
|
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
|
|
raw_industry_construction setting is modified
|
|
signal window accordingly
|
|
|
|
|
|
|
|
when it's certain that w != NULL.
|
|
|
|
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
|
states. Patch by cirdan.
|
|
array. Patch by cirdan.
|
|
operators.
|
|
by Yexo.
|
|
instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
|
|
density changes in the patch settings and vice versa
|
|
when it is reopened
|
|
instead of transparent
|
|
|
|
to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
|
|
someone without a keyboard can enter text too. Patch by Dominik.
|
|
|
|
_patches.realistic_acceleration changes
|
|
remove -Wno-empty-body from the configure script
|
|
called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
|
|
(Yorick)
|
|
settings and make in switchable by Ctrl+9
|
|
building transparency settings
|
|
they will not be changed by pressing 'x'. (Roujin)
|
|
|
|
to be included when wanting to know whether we are a server.
|
|
logical location.
|
|
on a dedicated server. Patch by dihedral.
|
|
unneeded include from openttd.h.
|
|
|
|
when it's not necessary.
|
|
|
|
|
|
functions.
|
|
useless includes.
|
|
|
|
logical place and remove about 50% of the includes of 'functions.h'
|
|
it is really needed.
|
|
network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way.
|
|
single file and do not include gfx.h everywhere to get a Point type.
|
|
their respective places.
|
|
|