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2009-11-24(svn r18281) -Feature: founding towns in-game (based on work by Belugas, ↵smatz
TheJosh, GeekToo, Terkhen and others)
2009-11-09(svn r18028) -Codechange: unglobalise some functionsrubidium
2009-10-31(svn r17928) -Codechange: ShowErrorMessage() now takes the summary string ↵alberth
before the details string. Gentlemen, swap your string parameters.
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-28(svn r17658) -Codechange: remove custom drawing of the signal density in the ↵rubidium
signal GUI -Codechange: move the state updates from OnPaint
2009-09-26(svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty ↵rubidium
settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-09-19(svn r17579) -Fix: remove doxygen docs for removed parameters, or change ↵rubidium
@param to @tparam if necessary
2009-09-19(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, ↵rubidium
which were sometimes missing and sometimes just typos
2009-09-18(svn r17567) -Fix: some doxygen warningsrubidium
2009-09-13(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty ↵frosch
for more consistency and distinguishability.
2009-09-13(svn r17525) -Cleanup: Remove SetWindowDirty(), it is completely covered by ↵frosch
other functions already.
2009-09-12(svn r17510) -Fix [FS#3197]: When loading GRFConfigs from ini file, validate ↵frosch
them wrt. duplicate GRF IDs.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-09(svn r17133) -Codechange: generalise the code that searches for base graphicsrubidium
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-07-13(svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and ↵rubidium
UpdateAll[Type]VirtCoords.
2009-07-05(svn r16750) -Fix: mark the intro gui dirty when changing the difficulty ↵yexo
level to avoid glitches on the difficulty button
2009-07-01(svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), ↵smatz
IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train
2009-07-01(svn r16717) -Codechange: make IsFrontEngine() member of Trainsmatz
2009-06-25(svn r16654) -Codechange: cache industries in station's coverage area ↵smatz
instead of searching them everytime payment is made
2009-06-23(svn r16635) -Fix: a couple of MSVC 64 bits warningsrubidium
2009-06-20(svn r16603) -Codechange: enumify map size limits (based on a patch by Bilbo)smatz
2009-06-19(svn r16600) -Fix: Give a more meaningful error message when console ↵frosch
commands expect an integer but don't get one.
2009-06-10(svn r16554) -Fix (r16433): compilation with disabled network was brokensmatz
2009-06-01(svn r16494) -Codechange: cache train's speed limit caused by curvessmatz
2009-05-27(svn r16447) -Fix [FS#2922] (r16444): compiling on x86-64 failedyexo
2009-05-26(svn r16444) -Codechange: Set all company settings to their default value ↵yexo
for a new company instead of zeroing them.
2009-05-26(svn r16442) -Codechange: use new Vehicle accessors at more placessmatz
2009-05-26(svn r16441) -Codechange: new class SpecializedVehicle used as superclass ↵smatz
for all vehicle types
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-26(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be ↵rubidium
reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26(svn r16433) -Codechange: Remove most of CmdSetAutoreplace and replace it ↵yexo
with calls to CmdChangeCompanySetting
2009-05-26(svn r16429) -Change: Make the company settings behave like all others ↵yexo
settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
2009-05-24(svn r16421) -Codechange: do not unnecessarily remove constness or ↵rubidium
unnecessarily add it.
2009-05-22(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.rubidium
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-15(svn r16315) -Codechange: move the autorenew settings to a new ↵yexo
CompanySettings struct
2009-04-26(svn r16161) -Fix (r16128): AILoadConfig() could not handle NULL settings.frosch
2009-04-23(svn r16132) -Fix (r7232/r16129): crash when saving games; r7232 is the ↵rubidium
cause of the problem, r16129 just causes it to be triggered.
2009-04-23(svn r16128) -Change: allow loading (and storing) NULL values for STRQ in ↵rubidium
openttd.cfg.
2009-04-10(svn r16024) -Codechange: harden string copying on places where it's possiblerubidium
2009-04-10(svn r16018) -Fix (r16014): properly escape IPv6 style ([::]) addresses so ↵rubidium
they aren't seen as new groups.
2009-04-10(svn r16014) -Feature(-ish): allow binding to several IPs; ↵rubidium
[network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
2009-04-03(svn r15931) -Codechange: let the host and ban lists use of SmallVector.rubidium
2009-03-21(svn r15795) -Codechange: Move the settings table from settings.cpp to ↵yexo
table/settings.h. Patch breaking time :)
2009-03-19(svn r15773) -Fix [FS#2475]: number of active clients wasn't always properlyrubidium
2009-03-19(svn r15771) -Fix (r13256): Settings from the [gameopt] section (from 0.6 ↵yexo
config files) were overwritten with default values.
2009-03-15(svn r15736) -Codechange: Split AIScanner/AIFileInfo to the more generic ↵yexo
classes ScriptScanner/ScriptFileInfo.
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too