Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-05-30 | (svn r13343) -Codechange: reorder/move variable/functions in the network ↵ | rubidium | |
headers so that nothing from the network directory needs to include basically all network headers. | |||
2008-05-30 | (svn r13341) -Codechange: make most of the network settings configurable via ↵ | rubidium | |
the patch command. | |||
2008-05-29 | (svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset ↵ | rubidium | |
the autosave settings. | |||
2008-05-29 | (svn r13334) -Codechange: move the network settings variables from ↵ | rubidium | |
network/network_internal to settings. | |||
2008-05-29 | (svn r13332) -Fix (r13325): network games got somewhat broken. | rubidium | |
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-28 | (svn r13317) -Codechange: make news messages use a linked list instead of a ↵ | rubidium | |
moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan. -Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages). | |||
2008-05-28 | (svn r13309) -Fix: the difficulty settings from the savegame would be reset ↵ | rubidium | |
by the ones of the intro game. | |||
2008-05-26 | (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing ↵ | rubidium | |
the NewGRF settings window. | |||
2008-05-26 | (svn r13258) -Codechange: add support for using (most) of the old patch ↵ | rubidium | |
names in the console. | |||
2008-05-26 | (svn r13256) -Codechange: merge the OPTS and PATS chuncks. | rubidium | |
-Codechange: split the diff_custom variable. -Feature: allow changing some of the diff_custom variables via the console in network games. | |||
2008-05-25 | (svn r13255) -Codechange: move _opt to _settings. | rubidium | |
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-25 | (svn r13247) -Codechange: small amount of coding style for settings.cpp. | rubidium | |
2008-05-25 | (svn r13242) -Codechange: remove _opt_ptr. | rubidium | |
2008-05-24 | (svn r13229) -Codechange: replace some global variables that are only ↵ | rubidium | |
initialised once and always with the same value with enums. | |||
2008-05-24 | (svn r13228) -Codechange: split console.h. | rubidium | |
2008-05-24 | (svn r13226) -Feature: Allow to have more than only two airports per town. ↵ | belugas | |
The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is. Initial concept : TTDPatch (moreairpots), Initial code : Pasky Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices | |||
2008-05-12 | (svn r13060) -Codechange: update build industry window when ↵ | glx | |
raw_industry_construction setting is modified | |||
2008-05-11 | (svn r13038) -Fix: When switching the signal gui patch to off, delete the ↵ | belugas | |
signal window accordingly | |||
2008-05-08 | (svn r13016) -Codechange: unify the detection if rail catenary should be drawn | smatz | |
2008-05-08 | (svn r13014) -Fix (r13008): mingw revealed some signed/unsigned warnings | glx | |
2008-05-08 | (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings | glx | |
2008-05-06 | (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) ↵ | rubidium | |
when it's certain that w != NULL. | |||
2008-05-04 | (svn r12944) -Codechange: use rev.h instead of externs at many places | smatz | |
2008-04-29 | (svn r12924) -Feature: Introducing the so called 'engine pool' which ↵ | peter1138 | |
primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | |||
2008-04-20 | (svn r12805) -Codechange: remove some bit magic related to the news display ↵ | rubidium | |
states. Patch by cirdan. | |||
2008-04-19 | (svn r12785) -Codechange: put all news-type related constants in the same ↵ | rubidium | |
array. Patch by cirdan. | |||
2008-04-18 | (svn r12761) -Codechange: lots of minor whitespace coding style fixes around ↵ | rubidium | |
operators. | |||
2008-04-14 | (svn r12709) -Feature: show the last joined server. Heavily based on a patch ↵ | rubidium | |
by Yexo. | |||
2008-04-10 | (svn r12648) -Feature: allow four different non-stop types in a single game ↵ | rubidium | |
instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains. -Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting. | |||
2008-04-03 | (svn r12553) -Fix (r11547): redraw the signal GUI when the signal drag ↵ | smatz | |
density changes in the patch settings and vice versa | |||
2008-04-03 | (svn r12550) -Change: the signal GUI is now persistent - has the same data ↵ | smatz | |
when it is reopened | |||
2008-04-03 | (svn r12547) -Feature: invisibility options to make objects invisible ↵ | smatz | |
instead of transparent | |||
2008-03-28 | (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. | rubidium | |
2008-03-27 | (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need ↵ | rubidium | |
to keep to ask people for their version number because it's likely they give you the wrong answer anyway. | |||
2008-03-26 | (svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so ↵ | rubidium | |
someone without a keyboard can enter text too. Patch by Dominik. | |||
2008-03-24 | (svn r12407) -Add [FS#1866]: more language flags for servers | glx | |
2008-03-15 | (svn r12369) -Fix (r1681): reset train speed limits when ↵ | smatz | |
_patches.realistic_acceleration changes | |||
2008-03-15 | (svn r12368) -Codechange: use explicit body for loops and conditions and ↵ | smatz | |
remove -Wno-empty-body from the configure script | |||
2008-02-27 | (svn r12293) -Feature: Ability to change aircraft speed factor, from so | peter1138 | |
called 'realistic' (matching other vehicles) (1/1) to original TTD speed (1/4). Note this option defaults to original TTD speed. | |||
2008-02-13 | (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders ↵ | smatz | |
(Yorick) | |||
2008-02-10 | (svn r12104) -Fix (r12103): remember loading indicators transparency ↵ | smatz | |
settings and make in switchable by Ctrl+9 | |||
2008-02-10 | (svn r12103) -Feature(tte): separate catenary transparency settings from ↵ | smatz | |
building transparency settings | |||
2008-02-10 | (svn r12102) -Feature: Allow locking individual transparency settings so ↵ | maedhros | |
they will not be changed by pressing 'x'. (Roujin) | |||
2008-01-22 | (svn r11951) -Fix (r11279): loading of very old savegames was broken | smatz | |
2008-01-13 | (svn r11840) -Codechange: split network.h so not everything in there needs ↵ | rubidium | |
to be included when wanting to know whether we are a server. | |||
2008-01-13 | (svn r11839) -Codechange: move some variables from variables.h to a more ↵ | rubidium | |
logical location. | |||
2008-01-13 | (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game ↵ | rubidium | |
on a dedicated server. Patch by dihedral. | |||
2008-01-13 | (svn r11828) -Codechange: include table/* as the last includes and remove an ↵ | rubidium | |
unneeded include from openttd.h. |