Age | Commit message (Collapse) | Author |
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IsSnowTile work, i.e. the ones without infrastructure or buildings
-Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
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and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
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between a cargo-station combination with or without rating, so introduce [AI|GS]Station::HasRating and let GetRating return -1 when there is no rating
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for large values (>65535)
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in the town directory window (sbr)
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they go bankrupt or are taken over.
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removed/converted
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parameters (frosch123)
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Eagle_rainbow)
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added scripts and random AIs.
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Always allow changing all script settings without setting difficulty to custom.
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and highscore tables.
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various sources (including Eagle_rainbow, MinchinWeb)
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(Eagle_rainbow)
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easier navigating in the industry chain window.
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aspects of the enums in ScriptWindow.
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ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull
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industries without having a sponsor
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to map distances
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related order distances is the square of the distance
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not only the script)
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ScriptController::Break()
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a not too much
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of their scripts using ScriptController::Break
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progressing, thus break-on-log now works also for Game Scripts.
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Doxygen improvements.
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GSEngine::IsBuildable when outside GSCompanyMode scope.
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online content window (LordAro)
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path instead of a boolean (LordAro)
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