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2013-04-30(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and ↵rubidium
IsSnowTile work, i.e. the ones without infrastructure or buildings -Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
2013-04-13(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() ↵frosch
and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
2013-04-06(svn r25150) -Fix [FS#5514]: [Script] The was no way to differentiate ↵rubidium
between a cargo-station combination with or without rating, so introduce [AI|GS]Station::HasRating and let GetRating return -1 when there is no rating
2013-04-06(svn r25148) -Fix [FS#5517]: [Script] XXBase::Chance function did not work ↵rubidium
for large values (>65535)
2013-03-31(svn r25136) -Merge: 1.3 release (documentation) updatesrubidium
2013-03-17(svn r25094) -Feature: Introduce dropdown for selecting the sort criterion ↵alberth
in the town directory window (sbr)
2013-02-18(svn r25024) -Feature: Searching of (missing) content via GrfCrawler.frosch
2013-02-16(svn r25006) -Fix: Update script_window.frosch
2013-02-14(svn r25001) -Change: heading for 1.4 nowrubidium
2013-02-10(svn r24986) -Change: Cleanup goals and cargo monitors of companies when ↵zuu
they go bankrupt or are taken over.
2013-02-08(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parametersrubidium
2013-02-02(svn r24957) -Document [FS#5349]: newlines and other special characters are ↵rubidium
removed/converted
2013-01-12(svn r24908) -Fix [FS#5419]: Allow GSs to pass negative integer string ↵zuu
parameters (frosch123)
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-26(svn r24862) -Add: Settings type filter to adv. settings GUI.frosch
2012-12-23(svn r24842) -Remove: News settings window.frosch
2012-12-05(svn r24791) -Remove: Difficulty settings window.frosch
2012-12-05(svn r24790) -Remove: Classic difficulty profiles.frosch
2012-12-05(svn r24789) -Add: Separate setting to control the default settings of newly ↵frosch
added scripts and random AIs.
2012-12-05(svn r24788) -Change: Detach script settings from difficulty settings. ↵frosch
Always allow changing all script settings without setting difficulty to custom.
2012-12-05(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles ↵frosch
and highscore tables.
2012-12-01(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from ↵alberth
various sources (including Eagle_rainbow, MinchinWeb)
2012-11-27(svn r24769) -Feature [FS#3852]: Add a string filter to the server list. ↵frosch
(Eagle_rainbow)
2012-11-25(svn r24763) -Feature: Add industry type and cargo dropdown selection for ↵alberth
easier navigating in the industry chain window.
2012-11-14(svn r24750) -Cleanup: Remove old special clear filter button from signs list.frosch
2012-11-13(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.frosch
2012-11-05(svn r24665) -Doc [FS#5353]: [Script] Add note about the compatibility ↵frosch
aspects of the enums in ScriptWindow.
2012-11-05(svn r24664) -Codechange: Add script to generate enums in script_window.hppfrosch
2012-10-31(svn r24658) -Merge: release documentation updates from 1.2rubidium
2012-10-25(svn r24628) -Fix: Document and enforce precondition start != end for ↵zuu
ScriptRoad::RemoveRoad and ScriptRoad::RemoveRoadFull
2012-10-22(svn r24623) -Feature: Allow GameScripts to construct and prospect ↵zuu
industries without having a sponsor
2012-10-10(svn r24584) -Doc: [Script] Improve API documentation.frosch
2012-10-09(svn r24582) -Fix (r24581): Order distances are not supposed to be compared ↵planetmaker
to map distances
2012-10-09(svn r24581) -Doc [FS#5318]: Indicate that the return value for script ↵planetmaker
related order distances is the square of the distance
2012-10-05(svn r24575) -Add: ScriptController::Break() now also pauses the game (and ↵zuu
not only the script)
2012-10-05(svn r24574) -Change: remove undocumented return value of ↵zuu
ScriptController::Break()
2012-10-03(svn r24570) -Fix (r24542): Some documentation was missingzuu
2012-09-26(svn r24559) -Fix (24542): Blocking script debug on non-dedicated servers is ↵zuu
a not too much
2012-09-21(svn r24543) -Fix-ish (r24542): Removed unnecessary preprocessor directivezuu
2012-09-21(svn r24542) -Feature: Allow AI/GS script developers to break the execution ↵zuu
of their scripts using ScriptController::Break
2012-09-21(svn r24538) -Fix-ish: remove compiler warning about initialization orderyexo
2012-09-21(svn r24537) -Feature: Scripts can be suspended even if the game is still ↵zuu
progressing, thus break-on-log now works also for Game Scripts.
2012-09-21(svn r24535) -Doc: Two additions, lots of small spelling fixes, and some ↵alberth
Doxygen improvements.
2012-09-18(svn r24531) -Fix: Max script chance was too big.alberth
2012-09-08(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.frosch
2012-08-21(svn r24493) -Doc: Update GS changelog.frosch
2012-08-21(svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and ↵frosch
GSEngine::IsBuildable when outside GSCompanyMode scope.
2012-08-21(svn r24490) -Fix (r24487): forgot to run script/api/squirrel_export.shyexo
2012-08-20(svn r24488) -Feature [FS#5236]: add buttons to view textfiles from the ↵yexo
online content window (LordAro)
2012-08-20(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the ↵yexo
path instead of a boolean (LordAro)