Age | Commit message (Collapse) | Author |
|
if the sign name was too long.
|
|
relatives.
|
|
|
|
|
|
ScriptTile::GetTownAuthority() (tnx to Torrasque for reporting)
|
|
by not crashing when loading such savegame or when an airport is removed
|
|
|
|
ScriptStation::GetCoverageRadius doesn't work for STATION_AIRPORT
|
|
into account resulting in wrong noise levels or nearests towns (patch by Zuu)
|
|
failure in info.nut instead of printing it directly to stderr
|
|
|
|
|
|
|
|
causing funny results in some corner cases
|
|
didn't work
|
|
script.script_max_opcode_till_suspend
|
|
|
|
|
|
|
|
C++ glue templates to script/api/template
|
|
|
|
|
|
should receive the defined classes and functions
|
|
|
|
layer violation anymore
|
|
global variable in script_controller
|
|
|
|
duplication (and in time, different values)
|
|
|
|
|
|
and AIScannerLibrary
|
|
script users can call their own
|
|
reusable by other script API instances
|
|
own file)
|
|
its own file)
|
|
|
|
|
|
src/script/api/script_* (Rubidium)
|
|
C++ class to Squirrel
|
|
GetClassName (Rubidium)
|
|
the parameters for NoAI docs)
|
|
cycles, as the top is reset in all cases
|
|
|
|
|
|
makes no sense
|
|
|
|
classes programmatically
|
|
don't need to cast to void/non-const before being able to free
|
|
operations for the current tick
|
|
100.000 opcodes for free
|