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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2021-12-16
Codechange: Un-bitstuff group and autoreplace commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff remaining transport infrastructure commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff rail commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff station/depot/waypoint commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff vehicle/engine commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff order commands.
Michael Lutz
2021-12-16
Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).
Michael Lutz
2021-12-16
Codechange: Template DoCommandPInternal.
Michael Lutz
2021-12-16
Codechange: Template script command calls.
Michael Lutz
2021-12-16
Codechange: Pass additional data as byte stream to command callbacks.
Michael Lutz
2021-12-16
Codechange: Template DoCommand to automagically reflect the parameters of the...
Michael Lutz
2021-12-16
Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
Michael Lutz
2021-12-16
Codechange: Move command callback declarations to the cmd header files.
Michael Lutz
2021-12-16
Codechange: Untangle command code, flags and error string for DoCommand*.
Michael Lutz
2021-12-16
Codechange: Move command arguments to the back of the networked command funct...
Michael Lutz
2021-12-16
Codechange: Move command arguments to the back of the DoCommand function call.
Michael Lutz
2021-10-20
Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629)
Loïc Guilloux
2021-10-02
Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching mem...
Loïc Guilloux
2021-10-02
Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registrati...
Loïc Guilloux
2021-09-25
Change: Heading for 13 now (#9573)
Patric Stout
2021-09-25
Add: allow gamescripts to build neutral objects (#9568)
dP
2021-09-14
Feature: [AI/GS] Missing water related functions and objects (#8390)
SamuXarick
2021-08-15
Change: rebrand 1.12.0 to 12.0
Patric Stout
2021-08-12
Add: [AI] Get the number of vehicles in a given group (#9462)
SamuXarick
2021-08-10
Fix 8706dcd9: [Script] Byte-swap grfids to match normal expectations.
Michael Lutz
2021-08-10
Fix 14f197c: [Script] int64 values don't fit into int (#9465)
Loïc Guilloux
2021-08-09
Add: [Script] Basic information about loaded NewGRFs for scripts. (#9464)
Michael Lutz
2021-07-20
Codechange: Remove (unused) ability to specify min/max of OverflowSafeInt
Charles Pigott
2021-07-09
Codechange: access the name of a setting via an accessor function
Rubidium
2021-07-06
Fix 39e90ec: Integers for scripts are 64bit, but saved as 32bit (#9415)
Loïc Guilloux
2021-07-02
Feature: framework to make savegames self-descriptive
Patric Stout
2021-06-17
Cleanup: simplify some boolean expressions
Rubidium
2021-06-17
Cleanup: [Script] Use nullptr instead of 0 or NULL
Rubidium
2021-06-15
Change: prefix SL_ARR with the length of the array
Patric Stout
2021-06-15
Cleanup: remove some unneeded c_str() calls
Rubidium
2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-06-13
Codechange: make the name of SettingDesc a std::string
rubidium42
2021-06-12
Fix #9353: [Script] Garbage collecting on priority queues could crash the game
rubidium42
2021-06-11
Fix 4079c47: Missed a file when removing generated .sq files from the repo (#...
Loïc Guilloux
2021-06-11
Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)
Loïc Guilloux
2021-06-10
Fix: [Script] Ensure the saved script strings are properly validated and term...
rubidium42
2021-06-06
Codechange: merge guiflags and flags in settings .ini files
Patric Stout
2021-06-03
Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we...
Patric Stout
2021-05-31
Codechange: C++-ify lists for SaveLoad (#9323)
Patric Stout
2021-05-31
Codechange: use AsIntSetting()->Read() wrapper if possible (#9324)
Patric Stout
2021-05-30
Codechange: [Network] Let admin-game script use std::string
rubidium42
2021-05-30
Codechange: [Game] Pass the length instead of '\0' terminating (and undoing t...
rubidium42
2021-05-29
Codechange: use setting name instead of index for CmdChange(Company)Setting (...
Patric Stout
2021-05-29
Codechange: Rename window related DeleteXXX to match new behaviour
glx22
2021-05-29
Codechange: move from C-string to std::string for DoCommand
rubidium42
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