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AgeCommit message (Expand)Author
2021-12-16Codechange: Un-bitstuff the remaining on-map commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff landscape commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff goal and story page commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff town-related commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff group and autoreplace commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff remaining transport infrastructure commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff rail commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff station/depot/waypoint commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff vehicle/engine commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff order commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).Michael Lutz
2021-12-16Codechange: Template DoCommandPInternal.Michael Lutz
2021-12-16Codechange: Template script command calls.Michael Lutz
2021-12-16Codechange: Pass additional data as byte stream to command callbacks.Michael Lutz
2021-12-16Codechange: Template DoCommand to automagically reflect the parameters of the...Michael Lutz
2021-12-16Codechange: Make TileIndex a "strong" typedef to give it a distinct type.Michael Lutz
2021-12-16Codechange: Move command callback declarations to the cmd header files.Michael Lutz
2021-12-16Codechange: Untangle command code, flags and error string for DoCommand*.Michael Lutz
2021-12-16Codechange: Move command arguments to the back of the networked command funct...Michael Lutz
2021-12-16Codechange: Move command arguments to the back of the DoCommand function call.Michael Lutz
2021-10-20Fix #9626, ddafc0d: Incorrect loading of script saved data (#9629)Loïc Guilloux
2021-10-02Fix #9548, e5fedcd: [Squirrel] Crash during engine cleanup after reaching mem...Loïc Guilloux
2021-10-02Fix #9588, 140a96b: [Squirrel] Reaching memory limit during script registrati...Loïc Guilloux
2021-09-25Change: Heading for 13 now (#9573)Patric Stout
2021-09-25Add: allow gamescripts to build neutral objects (#9568)dP
2021-09-14Feature: [AI/GS] Missing water related functions and objects (#8390)SamuXarick
2021-08-15Change: rebrand 1.12.0 to 12.0Patric Stout
2021-08-12Add: [AI] Get the number of vehicles in a given group (#9462)SamuXarick
2021-08-10Fix 8706dcd9: [Script] Byte-swap grfids to match normal expectations.Michael Lutz
2021-08-10Fix 14f197c: [Script] int64 values don't fit into int (#9465)Loïc Guilloux
2021-08-09Add: [Script] Basic information about loaded NewGRFs for scripts. (#9464)Michael Lutz
2021-07-20Codechange: Remove (unused) ability to specify min/max of OverflowSafeIntCharles Pigott
2021-07-09Codechange: access the name of a setting via an accessor functionRubidium
2021-07-06Fix 39e90ec: Integers for scripts are 64bit, but saved as 32bit (#9415)Loïc Guilloux
2021-07-02Feature: framework to make savegames self-descriptivePatric Stout
2021-06-17Cleanup: simplify some boolean expressionsRubidium
2021-06-17Cleanup: [Script] Use nullptr instead of 0 or NULLRubidium
2021-06-15Change: prefix SL_ARR with the length of the arrayPatric Stout
2021-06-15Cleanup: remove some unneeded c_str() callsRubidium
2021-06-13Codechange: convert printf DEBUG statements to fmt Debug statementsrubidium42
2021-06-13Codechange: make the name of SettingDesc a std::stringrubidium42
2021-06-12Fix #9353: [Script] Garbage collecting on priority queues could crash the gamerubidium42
2021-06-11Fix 4079c47: Missed a file when removing generated .sq files from the repo (#...Loïc Guilloux
2021-06-11Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)Loïc Guilloux
2021-06-10Fix: [Script] Ensure the saved script strings are properly validated and term...rubidium42
2021-06-06Codechange: merge guiflags and flags in settings .ini filesPatric Stout
2021-06-03Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we...Patric Stout
2021-05-31Codechange: C++-ify lists for SaveLoad (#9323)Patric Stout
2021-05-31Codechange: use AsIntSetting()->Read() wrapper if possible (#9324)Patric Stout
2021-05-30Codechange: [Network] Let admin-game script use std::stringrubidium42