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2021-04-29Fix: [MinGW] Set minimum OS version to Windows XP (#9135)Loïc Guilloux
2021-04-22Codechange: Replace CMD_SET_GROUP_REPLACE_PROTECTION with generic CMD_SET_GRO...peter1138
2021-04-22Codechange: Replace Group::replace_protection with Group::flagspeter1138
2021-04-17Fix #6322: [Script] Try to let the script die when no memory can be allocated...Rubidium
2021-04-17Change: [Script] Let Script_FatalError use std::string instead of const char *Rubidium
2021-03-14Change: Heading for 1.12 now (#8862)Patric Stout
2021-02-26Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748)Patric Stout
2021-02-14Feature: [GS] Allow non-question type windows to have no buttonsdP
2021-01-22Feature: Allow GameScripts to add additional text to Industry view windowdP
2021-01-22Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effe...Pavel Stupnikov
2021-01-10Fix 218f40e: Warning about 32-bit shift implicitly converted to 64 bitsSamuXarick
2021-01-09Add: [Script] ScriptCargo::GetName, to get the human readable name of a cargo...Patric Stout
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2020-12-28Fix #8453: [Script] Don't truncate loan variation to 32bitglx22
2020-12-27Fix #6452: Reset only editable and visible settings from GUI (#7890)SamuXarick
2020-12-27Codechange: Use std::string in file scanners.Michael Lutz
2020-12-27Codechange: Convert some more FIO functions to take std::string.Michael Lutz
2020-12-27Codechange: Use std::string in FIO search path handling.Michael Lutz
2020-12-27Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loopsglx22
2020-12-25Codechange: use C++11 constructs for for-each loops (#8432)Patric Stout
2020-12-25Codechange: move block a bit lower to increase readabilityPatric Stout
2020-12-25Doc: for over 10 years now, we do not load the exact AI version first (#8431)Patric Stout
2020-12-22Feature: Set exclusive access to industry from GS (#8115)Pavel Stupnikov
2020-12-22Feature: Influence industry production changes from GS (#7912)Niels Martin Hansen
2020-12-13Add: [CMake] Option to only build tools/docsglx22
2020-12-12Add: [CMake] targets to generate documentationglx22
2020-12-02Fix: [NoAI] don't notify caught exceptionsRasmus Jonsson
2020-09-25Codechange: Make codestyle for CMake files consistent for 'control' statementsCharles Pigott
2020-07-16Change: rewrote squirrel_export in CMakeglx
2020-07-16Change: rewrote generate_widget in CMakeglx
2020-07-10Update: Disuse of STR_ERROR_INCOMPATIBLE_ROADTrevorShelton
2020-06-27Codechange: Make sure script enums are the same size as their normal counterp...Charles Pigott
2020-06-27Fix: Warning about using the wrong enum typeCharles Pigott
2020-06-27Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that...Charles Pigott
2020-06-05Add: introduce CMake for project managementPatric Stout
2020-06-01Add: [Script] Native priority queue; useful e.g. for pathfinders.Michael Lutz
2020-05-28Cleanup: Correct typographic errors in code comments.TechGeekNZ
2020-05-27Fix: Compilation warnings in story_gui and script_story_pageJonathan G Rennison
2020-05-22Feature: Push-buttons on storybook pages (#7896)Niels Martin Hansen
2020-05-06Codechange: Use a dynamic copyright yearglx
2020-04-26Codechange: [Script] Improve copying a list into another empty list.Michael Lutz
2020-04-16Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074)SamuXarick
2020-03-31Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bo...SamuXarick
2020-03-31Fix: [Script] Random deviation upper bound range should be inclusiveSamuXarick
2020-03-30Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil ...SamuXarick
2020-03-14Fix: [AI/GS] Consider neutral station setting when creating tile listsSamuXarick
2020-03-13Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times in...SamuXarick
2020-02-22Fix #7998: Crash when scripts tried to access companies with invalid IDs.frosch
2020-02-19Doc: [Script] Add a note about how wagon connectivity works for scriptsCharles Pigott
2020-02-08Change: Heading for 1.11 nowglx