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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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Author
2020-09-25
Codechange: Make codestyle for CMake files consistent for 'control' statements
Charles Pigott
2020-07-16
Change: rewrote squirrel_export in CMake
glx
2020-07-16
Change: rewrote generate_widget in CMake
glx
2020-07-10
Update: Disuse of STR_ERROR_INCOMPATIBLE_ROAD
TrevorShelton
2020-06-27
Codechange: Make sure script enums are the same size as their normal counterp...
Charles Pigott
2020-06-27
Fix: Warning about using the wrong enum type
Charles Pigott
2020-06-27
Codechange: Add WARN_FORMAT to vseprintf and fix the cascade of warnings that...
Charles Pigott
2020-06-05
Add: introduce CMake for project management
Patric Stout
2020-06-01
Add: [Script] Native priority queue; useful e.g. for pathfinders.
Michael Lutz
2020-05-28
Cleanup: Correct typographic errors in code comments.
TechGeekNZ
2020-05-27
Fix: Compilation warnings in story_gui and script_story_page
Jonathan G Rennison
2020-05-22
Feature: Push-buttons on storybook pages (#7896)
Niels Martin Hansen
2020-05-06
Codechange: Use a dynamic copyright year
glx
2020-04-26
Codechange: [Script] Improve copying a list into another empty list.
Michael Lutz
2020-04-16
Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074)
SamuXarick
2020-03-31
Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bo...
SamuXarick
2020-03-31
Fix: [Script] Random deviation upper bound range should be inclusive
SamuXarick
2020-03-30
Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil ...
SamuXarick
2020-03-14
Fix: [AI/GS] Consider neutral station setting when creating tile lists
SamuXarick
2020-03-13
Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times in...
SamuXarick
2020-02-22
Fix #7998: Crash when scripts tried to access companies with invalid IDs.
frosch
2020-02-19
Doc: [Script] Add a note about how wagon connectivity works for scripts
Charles Pigott
2020-02-08
Change: Heading for 1.11 now
glx
2020-01-15
Add: [Doxygen] Add the current version of documentation in header (#7940)
Patric Stout
2020-01-15
Feature: GS method to control engine availability for a specific company (#7791)
Pavel Stupnikov
2020-01-07
Fix e04ca90: squirrel export script got forgotten
SamuXarick
2020-01-05
Feature: Industry directory cargo filtering
stormcone
2020-01-04
Feature: Script API to change town rating of companies
Niels Martin Hansen
2020-01-04
Feature: Minimap screenshot
TELK
2020-01-01
Feature: Screenshot window
pnda
2019-12-23
Feature: Add a button to the vehicle advisory news window to open the group w...
stormcone
2019-12-21
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loops
glx
2019-12-21
Codechange: Replace story related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
glx
2019-12-21
Codechange: Replace vehicle related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace network related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_GROUPS with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_ENGINES with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
glx
2019-12-21
Codechange: Replace station related FOR_ALL with range-based for loops
glx
2019-12-17
Add #7801: [Script] more error mappings
glx
2019-11-15
Fix #7606: Game crash when trying to clean up a crashed script
Charles Pigott
2019-11-15
Codechange: new instead of malloc
Charles Pigott
2019-11-14
Fix #7673: [Script] Allow removal of custom town text (#7834)
glx22
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-10-27
Fix: spelling/grammar in script_tile.hpp (#7804)
James103
2019-10-22
Add: [Script] ScriptEventVehicleAutoReplaced.
glx
2019-10-19
Codechange: Use std::vector for industry tile layouts
Niels Martin Hansen
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