summaryrefslogtreecommitdiff
path: root/src/script
AgeCommit message (Expand)Author
2019-12-23Feature: Add a button to the vehicle advisory news window to open the group w...stormcone
2019-12-21Codechange: Replace FOR_ALL_TOWNS with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loopsglx
2019-12-21Codechange: Replace story related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_SIGNS with range-based for loopsglx
2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace network related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_INDUSTRIES with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_GROUPS with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_ENGINES with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_DEPOTS with range-based for loopsglx
2019-12-21Codechange: Replace station related FOR_ALL with range-based for loopsglx
2019-12-17Add #7801: [Script] more error mappingsglx
2019-11-15Fix #7606: Game crash when trying to clean up a crashed scriptCharles Pigott
2019-11-15Codechange: new instead of mallocCharles Pigott
2019-11-14Fix #7673: [Script] Allow removal of custom town text (#7834)glx22
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-10-27Fix: spelling/grammar in script_tile.hpp (#7804)James103
2019-10-22Add: [Script] ScriptEventVehicleAutoReplaced.glx
2019-10-19Codechange: Use std::vector for industry tile layoutsNiels Martin Hansen
2019-09-30Fix: clang and MSVC warnings (glx)Charles Pigott
2019-09-29Fix: Some typos found using codespellJMcKiern
2019-09-08Add: Allow GameScript to demolish without a companyMax Maton
2019-09-07Fix b3fd7879: Ignore command flags when verifying script commandsNiels Martin Hansen
2019-09-07Fix #7188: check the validity of command callback for scripts (#7701)glx22
2019-09-01Fix b870596f153c17d9aa915ca67b8f6414d73cb31f: forgotten squirrel_export run (...glx22
2019-08-17Add #6887: Option to show zone inside local authority boundary of townsGabda
2019-08-07Fix: typo in ScriptList::Valuate param error (#7687)nikolas
2019-07-22Feature: Town name filtering (#7621)TELK
2019-07-22Fix #7593: Crash in ScriptOrder::GetOrderDistance in VT_AIR modeJonathan G Rennison
2019-07-14Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID <...dP
2019-07-07Fix #5685: Check for free wagons in ScriptVehicleListunknown
2019-06-30Feature: Multi-tile docks and docking points.peter1138
2019-05-15Codechange: catch script exceptions by referenceglx
2019-05-15Fix #7590: handle script exceptions during scanningglx
2019-05-15Fix #7590: decrement allocated_size in ScriptAllocator::Free()glx
2019-05-11Add: Show memory allocations by GS and AI in framerate windowNiels Martin Hansen
2019-05-11Change: Limit memory allocations for each Squirrel instanceNiels Martin Hansen
2019-05-01Add: New RoadType API functions.peter1138
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-29Codechange: Remove Company/OwnerByte typesCharles Pigott
2019-04-29Codechange: Remove RailTypeByte typeCharles Pigott
2019-04-25Feature: Add station coverage area display for towns.peter1138
2019-04-25Feature: Add coverage area display for existing stations.peter1138
2019-04-24Fix: Automatic line breaking of the warningNiels Martin Hansen
2019-04-24Add: Warn players that company passwords are not truly secureNiels Martin Hansen
2019-04-13Fix: Industry coverage area is no longer rectangular. (#7464)PeterN
2019-04-13Codechange: Replace duplicated code with TileArea::Expand() (#7467)PeterN
2019-04-11Codechange: Replace NULL with nullptr in squirrel interface.peter1138
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson