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path: root/src/script/squirrel_std.cpp
AgeCommit message (Collapse)Author
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2014-09-06(svn r26782) -Fix (r26781): was in the wrong folder when commitingrubidium
2014-09-06(svn r26776) -Codechange: use safe string functions in script/squirrel*.cpprubidium
2014-09-06(svn r26775) -Cleanup [Squirrel]: "resolve" several of the unicode wrapper ↵rubidium
defines
2014-09-06(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTDrubidium
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-24(svn r26494) -Codechange: replace some further usages of s(n)printf with ↵rubidium
seprintf
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2011-11-23(svn r23293) -Codechange: make LoadScript/LoadFile non-statictruebrain
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-01-18(svn r18862) -Fix [FS#3544]: don't pass AI strings through iconvrubidium
2009-09-10(svn r17498) -Add [NoAI]: Enable the squirrel std math libraryyexo
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-01(svn r16493) -Fix: missing/wrong @file doxygen 'headers'rubidium
2009-05-03(svn r16222) -Fix: unneeded pointer dereferencingrubidium
2009-03-11(svn r15668) -Fix: a few typos.yexo
2009-02-21(svn r15535) -Fix (r15460, pre noai merge): use '.' as 'any' for squirrel ↵glx
calls typechecking as stated in squirrel docs
2009-01-13(svn r15061) -Fix (r15027): three files were missing the Id headersmatz
2009-01-12(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵truebrain
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks