Age | Commit message (Expand) | Author |
2020-06-01 | Add: [Script] Native priority queue; useful e.g. for pathfinders. | Michael Lutz |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt |
2019-09-07 | Fix #7188: check the validity of command callback for scripts (#7701) | glx22 |
2019-05-11 | Change: Limit memory allocations for each Squirrel instance | Niels Martin Hansen |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson |
2013-06-09 | (svn r25342) -Add: StoryPage data structures and GS API | zuu |
2012-09-21 | (svn r24537) -Feature: Scripts can be suspended even if the game is still pro... | zuu |
2012-08-13 | (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hiru... | yexo |
2012-01-03 | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | rubidium |
2011-12-19 | (svn r23632) -Add: GSCompanyMode, to change company in GameScripts | truebrain |
2011-12-19 | (svn r23630) -Add: a Goal GUI to show your current goals | truebrain |
2011-12-19 | (svn r23623) -Add: allow bi-directional communication with the AdminPort and ... | truebrain |
2011-12-19 | (svn r23611) -Add: run the begin of the script already while generating, and ... | truebrain |
2011-11-29 | (svn r23368) -Codechange: move FindLibrary down a few layers, so there is no ... | truebrain |
2011-11-29 | (svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid glo... | truebrain |
2011-11-29 | (svn r23366) -Codechange: move most of the Dummy code to script/, unifying it | truebrain |
2011-11-29 | (svn r23363) -Documentation: document a tiny bit better what is in variables | truebrain |
2011-11-29 | (svn r23361) -Codechange: move multiplayer DoCommand callback code so other s... | truebrain |
2011-11-29 | (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusab... | truebrain |