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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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script
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script_instance.hpp
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2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2013-06-09
(svn r25342) -Add: StoryPage data structures and GS API
zuu
2012-09-21
(svn r24537) -Feature: Scripts can be suspended even if the game is still pro...
zuu
2012-08-13
(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hiru...
yexo
2012-01-03
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
rubidium
2011-12-19
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
truebrain
2011-12-19
(svn r23630) -Add: a Goal GUI to show your current goals
truebrain
2011-12-19
(svn r23623) -Add: allow bi-directional communication with the AdminPort and ...
truebrain
2011-12-19
(svn r23611) -Add: run the begin of the script already while generating, and ...
truebrain
2011-11-29
(svn r23368) -Codechange: move FindLibrary down a few layers, so there is no ...
truebrain
2011-11-29
(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid glo...
truebrain
2011-11-29
(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
truebrain
2011-11-29
(svn r23363) -Documentation: document a tiny bit better what is in variables
truebrain
2011-11-29
(svn r23361) -Codechange: move multiplayer DoCommand callback code so other s...
truebrain
2011-11-29
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusab...
truebrain