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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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script
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script_instance.cpp
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2013-11-23
(svn r26057) -Fix: a number of possibly uninitialised variables
rubidium
2013-06-09
(svn r25342) -Add: StoryPage data structures and GS API
zuu
2012-09-21
(svn r24538) -Fix-ish: remove compiler warning about initialization order
yexo
2012-09-21
(svn r24537) -Feature: Scripts can be suspended even if the game is still ↵
zuu
progressing, thus break-on-log now works also for Game Scripts.
2012-08-13
(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts ↵
yexo
(Hirundo)
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-12-19
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
truebrain
2011-12-19
(svn r23630) -Add: a Goal GUI to show your current goals
truebrain
2011-12-19
(svn r23623) -Add: allow bi-directional communication with the AdminPort and ↵
truebrain
GameScript
2011-12-01
(svn r23387) -Fix: move ai.script_max_opcode_till_suspend to ↵
truebrain
script.script_max_opcode_till_suspend
2011-12-01
(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
truebrain
2011-11-29
(svn r23366) -Codechange: move most of the Dummy code to script/, unifying it
truebrain
2011-11-29
(svn r23365) -Codechange: move constants to a single place, to avoid ↵
truebrain
duplication (and in time, different values)
2011-11-29
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it ↵
truebrain
reusable by other script API instances