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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
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underground-plus-others-original
underground-save-load
underground-station-construction
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script_config.cpp
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Author
2020-12-27
Fix #6452: Reset only editable and visible settings from GUI (#7890)
SamuXarick
2020-12-25
Codechange: use C++11 constructs for for-each loops (#8432)
Patric Stout
2020-03-31
Fix: [Script] Random deviation upper bound range should be inclusive
SamuXarick
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2018-09-20
Fix #6892: [Script] CONFIG_RANDOM did not use the full parameter range (#6902)
SamuXarick
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-24
(svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecat
frosch
2014-04-24
(svn r26493) -Codechange: use strecat to concatenate script settings instead ...
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2013-07-12
(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game wou...
rubidium
2012-12-05
(svn r24788) -Change: Detach script settings from difficulty settings. Always...
frosch
2012-12-05
(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles an...
frosch
2012-02-12
(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and g...
rubidium
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-11-29
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
truebrain