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path: root/src/script/api
AgeCommit message (Expand)Author
2021-02-26Fix 02e770ff: allow estimating CloneVehicle if short on money (#8748)Patric Stout
2021-02-14Feature: [GS] Allow non-question type windows to have no buttonsdP
2021-01-22Feature: Allow GameScripts to add additional text to Industry view windowdP
2021-01-22Feature: Add tile parameter for GSCompany.ChangeBankBalance to show text effe...Pavel Stupnikov
2021-01-10Fix 218f40e: Warning about 32-bit shift implicitly converted to 64 bitsSamuXarick
2021-01-09Add: [Script] ScriptCargo::GetName, to get the human readable name of a cargo...Patric Stout
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2020-12-28Fix #8453: [Script] Don't truncate loan variation to 32bitglx22
2020-12-27Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loopsglx22
2020-12-25Codechange: use C++11 constructs for for-each loops (#8432)Patric Stout
2020-12-25Codechange: move block a bit lower to increase readabilityPatric Stout
2020-12-25Doc: for over 10 years now, we do not load the exact AI version first (#8431)Patric Stout
2020-12-22Feature: Set exclusive access to industry from GS (#8115)Pavel Stupnikov
2020-12-22Feature: Influence industry production changes from GS (#7912)Niels Martin Hansen
2020-12-13Add: [CMake] Option to only build tools/docsglx22
2020-12-12Add: [CMake] targets to generate documentationglx22
2020-09-25Codechange: Make codestyle for CMake files consistent for 'control' statementsCharles Pigott
2020-07-16Change: rewrote squirrel_export in CMakeglx
2020-07-16Change: rewrote generate_widget in CMakeglx
2020-07-10Update: Disuse of STR_ERROR_INCOMPATIBLE_ROADTrevorShelton
2020-06-27Codechange: Make sure script enums are the same size as their normal counterp...Charles Pigott
2020-06-27Fix: Warning about using the wrong enum typeCharles Pigott
2020-06-05Add: introduce CMake for project managementPatric Stout
2020-06-01Add: [Script] Native priority queue; useful e.g. for pathfinders.Michael Lutz
2020-05-28Cleanup: Correct typographic errors in code comments.TechGeekNZ
2020-05-27Fix: Compilation warnings in story_gui and script_story_pageJonathan G Rennison
2020-05-22Feature: Push-buttons on storybook pages (#7896)Niels Martin Hansen
2020-05-06Codechange: Use a dynamic copyright yearglx
2020-04-26Codechange: [Script] Improve copying a list into another empty list.Michael Lutz
2020-04-16Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074)SamuXarick
2020-03-31Doc: [Script] Make it clear random_deviation and CONFIG_RANDOM range upper bo...SamuXarick
2020-03-30Fix #8039: [AI/GS] SetOrderFlags and GetOrderDestination didn't work for oil ...SamuXarick
2020-03-14Fix: [AI/GS] Consider neutral station setting when creating tile listsSamuXarick
2020-03-13Fix: [AI/GS] CanBuildConnectedRoadPartsHere neighbours tiles were at times in...SamuXarick
2020-02-22Fix #7998: Crash when scripts tried to access companies with invalid IDs.frosch
2020-02-19Doc: [Script] Add a note about how wagon connectivity works for scriptsCharles Pigott
2020-02-08Change: Heading for 1.11 nowglx
2020-01-15Add: [Doxygen] Add the current version of documentation in header (#7940)Patric Stout
2020-01-15Feature: GS method to control engine availability for a specific company (#7791)Pavel Stupnikov
2020-01-07Fix e04ca90: squirrel export script got forgottenSamuXarick
2020-01-05Feature: Industry directory cargo filteringstormcone
2020-01-04Feature: Script API to change town rating of companiesNiels Martin Hansen
2020-01-04Feature: Minimap screenshotTELK
2020-01-01Feature: Screenshot windowpnda
2019-12-23Feature: Add a button to the vehicle advisory news window to open the group w...stormcone
2019-12-21Codechange: Replace FOR_ALL_TOWNS with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_SUBSIDIES with range-based for loopsglx
2019-12-21Codechange: Replace story related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_SIGNS with range-based for loopsglx
2019-12-21Codechange: Replace vehicle related FOR_ALL with range-based for loopsglx