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path: root/src/script/api/script_vehicle.hpp
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2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Add: script API functions for build with refit featureglx
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-10-10(svn r24584) -Doc: [Script] Improve API documentation.frosch
2012-10-09(svn r24582) -Fix (r24581): Order distances are not supposed to be compared ↵planetmaker
to map distances
2012-10-09(svn r24581) -Doc [FS#5318]: Indicate that the return value for script ↵planetmaker
related order distances is the square of the distance
2012-07-01(svn r24366) -Doc: Improve description of ScriptVehicle::GetCargoLoad.frosch
2012-04-18(svn r24151) -Fix: typo in script documentationrubidium
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23633) -Add: allow most build commands from GameScript given a ↵truebrain
CompanyMode is active in that scope
2011-12-19(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get ↵truebrain
the owner of those objects (GameScript only)
2011-12-19(svn r23614) -Add: more API functions exposed to NoGo (part 1)truebrain
2011-12-15(svn r23521) -Codechange: use the actual enum values from the 'core' in the ↵rubidium
API when they refer to the in-game values in the cases where that is possible and sensible
2011-12-13(svn r23506) -Add: [NoAI] Support for dealing with aircraft range.michi_cc
2011-11-29(svn r23370) -Add: support @api tag in API header files, to select which API ↵truebrain
should receive the defined classes and functions
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)