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path: root/src/script/api/script_town.hpp
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2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23633) -Add: allow most build commands from GameScript given a ↵truebrain
CompanyMode is active in that scope
2011-12-19(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUItruebrain
2011-12-19(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate ↵truebrain
(GameScript only)
2011-12-19(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)truebrain
2011-12-19(svn r23614) -Add: more API functions exposed to NoGo (part 1)truebrain
2011-12-15(svn r23521) -Codechange: use the actual enum values from the 'core' in the ↵rubidium
API when they refer to the in-game values in the cases where that is possible and sensible
2011-11-29(svn r23370) -Add: support @api tag in API header files, to select which API ↵truebrain
should receive the defined classes and functions
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)