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path: root/src/script/api/script_town.hpp
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2020-01-04Feature: Script API to change town rating of companiesNiels Martin Hansen
2019-11-14Fix #7673: [Script] Allow removal of custom town text (#7834)glx22
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2018-05-02Change: Switch town growth rate and counter to actual game ticks (#6763)Pavel Stupnikov
2014-09-24(svn r26915) -Fix: API docsfrosch
2013-11-12(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.frosch
2013-11-12(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town ↵frosch
growth via ScriptTown::SetGrowthRate and GetGrowthRate.
2013-11-12(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth ↵frosch
rate set previously via GSTown::SetGrowthRate.
2013-11-12(svn r25966) -Fix: [NoGo] Properly validate the range of the growth rate ↵frosch
passed to GSTown::SetGrowthRate, instead of masking it to 16 bit.
2013-10-28(svn r25924) -Fix: [Script] Documentation for ScriptTown::GetGrowthRate.frosch
2013-10-28(svn r25923) -Fix: [NoGo] Documentation for GSTown::SetGrowthRatefrosch
2013-09-19(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to ↵zuu
rename towns
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23633) -Add: allow most build commands from GameScript given a ↵truebrain
CompanyMode is active in that scope
2011-12-19(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUItruebrain
2011-12-19(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate ↵truebrain
(GameScript only)
2011-12-19(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)truebrain
2011-12-19(svn r23614) -Add: more API functions exposed to NoGo (part 1)truebrain
2011-12-15(svn r23521) -Codechange: use the actual enum values from the 'core' in the ↵rubidium
API when they refer to the in-game values in the cases where that is possible and sensible
2011-11-29(svn r23370) -Add: support @api tag in API header files, to select which API ↵truebrain
should receive the defined classes and functions
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)