Age | Commit message (Collapse) | Author |
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"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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random town name, don't bother sending a command, but fail immediately.
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growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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rate set previously via GSTown::SetGrowthRate.
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passed to GSTown::SetGrowthRate, instead of masking it to 16 bit.
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rename towns
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validations for setting the extra text in the town window became too stringent
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them into a plain C string and then pass them on
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president names in script APIs
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values after usage of SetGrowthRate().
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into a single function for scripts
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CompanyMode is active in that scope
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(GameScript only)
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src/script/api/script_* (Rubidium)
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