Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-17 | Add #7801: [Script] more error mappings | glx | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-10-27 | Fix: spelling/grammar in script_tile.hpp (#7804) | James103 | |
2019-09-08 | Add: Allow GameScript to demolish without a company | Max Maton | |
This allows GameScripts to shrink towns as well as grow them. | |||
2013-04-30 | (svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and ↵ | rubidium | |
IsSnowTile work, i.e. the ones without infrastructure or buildings -Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well | |||
2012-10-10 | (svn r24584) -Doc: [Script] Improve API documentation. | frosch | |
2011-12-19 | (svn r23633) -Add: allow most build commands from GameScript given a ↵ | truebrain | |
CompanyMode is active in that scope | |||
2011-12-19 | (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge ↵ | truebrain | |
(for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript | |||
2011-12-19 | (svn r23614) -Add: more API functions exposed to NoGo (part 1) | truebrain | |
2011-12-15 | (svn r23521) -Codechange: use the actual enum values from the 'core' in the ↵ | rubidium | |
API when they refer to the in-game values in the cases where that is possible and sensible | |||
2011-11-29 | (svn r23370) -Add: support @api tag in API header files, to select which API ↵ | truebrain | |
should receive the defined classes and functions | |||
2011-11-29 | (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) | truebrain | |
2011-11-29 | (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵ | truebrain | |
src/script/api/script_* (Rubidium) |