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path: root/src/script/api/script_text.hpp
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2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-03-24Codechange: Use override specifer for overriding member declarationsHenry Wilson
This is a C++11 feature that allows the compiler to check that a virtual member declaration overrides a base-class member with the same signature. Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked as virtual despite being a template.
2016-04-17(svn r27544) -Fix-ish: Mark ScriptText::GetEncodedText as not part of any ↵frosch
API, instead of relying on the export script to break on '/*'.
2015-01-01(svn r27102) -Fix [FS#6194]: money values would end up wrong in strings when ↵rubidium
outside of the bounds of a 32 bits integer
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2013-06-27(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode ↵rubidium
them into a plain C string and then pass them on
2013-02-08(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parametersrubidium
2012-09-21(svn r24535) -Doc: Two additions, lots of small spelling fixes, and some ↵alberth
Doxygen improvements.
2011-12-21(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usabletruebrain
2011-12-21(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as ↵yexo
parameters to the constructor
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23635) -Add: introduce GSText, to allow translating GameScript text, ↵truebrain
even over network