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path: root/src/script/api/script_text.cpp
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2015-01-01(svn r27102) -Fix [FS#6194]: money values would end up wrong in strings when ↵rubidium
outside of the bounds of a 32 bits integer
2014-09-06(svn r26774) -Cleanup [Squirrel]: remove _SC macrorubidium
2014-09-06(svn r26771) -Cleanup: remove OTTD2SQ and SQ2OTTDrubidium
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures ↵rubidium
the return is not NULL)
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2013-07-04(svn r25555) -Fix [FS#5632]: [Script] Texts from scripts were not validated ↵rubidium
before they were shown, causing an assertion to trigger
2013-06-27(svn r25489) -Fix (r25488): we want to have the begin, not the end of the ↵rubidium
decoded text as string to pass along
2013-06-27(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode ↵rubidium
them into a plain C string and then pass them on
2013-02-08(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parametersrubidium
2013-01-12(svn r24908) -Fix [FS#5419]: Allow GSs to pass negative integer string ↵zuu
parameters (frosch123)
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-21(svn r23651) -Feature: [NoGo] GSText now accepts string arguments as ↵yexo
parameters to the constructor
2011-12-19(svn r23635) -Add: introduce GSText, to allow translating GameScript text, ↵truebrain
even over network