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Erich/openttd
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sloped-stations
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script
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script_sign.cpp
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Author
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2013-06-27
(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode t...
rubidium
2013-02-08
(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parameters
rubidium
2012-01-08
(svn r23777) -Codechange: refactor allocating memory and fetching strings int...
rubidium
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-12-19
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
truebrain
2011-12-19
(svn r23632) -Add: GSCompanyMode, to change company in GameScripts
truebrain
2011-12-19
(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get t...
truebrain
2011-12-19
(svn r23621) -Add: allow manipulation of signs via GameScripts
truebrain
2011-12-14
(svn r23516) -Fix [FS#4886]: ScriptSign::BuildSign() returned wrong result if...
frosch
2011-11-29
(svn r23369) -Codechange: use script includes when possible, not ai includes
truebrain
2011-11-29
(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusab...
truebrain
2011-11-29
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
truebrain
2011-11-29
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script...
truebrain