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path: root/src/script/api/script_sign.cpp
AgeCommit message (Expand)Author
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2013-06-27(svn r25488) -Fix [FS#5613]: do not send encoded texts to names, but decode t...rubidium
2013-02-08(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parametersrubidium
2012-01-08(svn r23777) -Codechange: refactor allocating memory and fetching strings int...rubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23624) -Add: ScriptVehicle/ScriptStation/ScriptSign::GetOwner, to get t...truebrain
2011-12-19(svn r23621) -Add: allow manipulation of signs via GameScriptstruebrain
2011-12-14(svn r23516) -Fix [FS#4886]: ScriptSign::BuildSign() returned wrong result if...frosch
2011-11-29(svn r23369) -Codechange: use script includes when possible, not ai includestruebrain
2011-11-29(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusab...truebrain
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script...truebrain