Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-22 | (svn r27164) -Add: [NoGo] Game scripts can point to a location, station, ↵ | alberth | |
industry, or town when publishing news. | |||
2012-05-26 | (svn r24286) -Add: [GS] Some more GSNews::NewsItem::NewsTypes. | frosch | |
2012-05-26 | (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and ↵ | frosch | |
NewsFlag instead. | |||
2012-02-11 | (svn r23924) -Fix [FS#5054]: [NoGo] "Some" news messages would cause an ↵ | rubidium | |
assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used | |||
2012-01-03 | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | rubidium | |
2011-12-19 | (svn r23636) -Add: introduce ScriptText in parameters where it can be used | truebrain | |
2011-12-19 | (svn r23627) -Add: ScriptNews::Create, to create custom news messages ↵ | truebrain | |
(GameScript only) |