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script
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script_news.hpp
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2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2015-02-22
(svn r27164) -Add: [NoGo] Game scripts can point to a location, station, ↵
alberth
industry, or town when publishing news.
2012-05-26
(svn r24286) -Add: [GS] Some more GSNews::NewsItem::NewsTypes.
frosch
2012-05-26
(svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and ↵
frosch
NewsFlag instead.
2012-02-11
(svn r23924) -Fix [FS#5054]: [NoGo] "Some" news messages would cause an ↵
rubidium
assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used
2012-01-03
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
rubidium
2011-12-19
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
truebrain
2011-12-19
(svn r23627) -Add: ScriptNews::Create, to create custom news messages ↵
truebrain
(GameScript only)