Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-14 | Feature: [AI/GS] Missing water related functions and objects (#8390) | SamuXarick | |
2020-04-16 | Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074) | SamuXarick | |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵ | rubidium | |
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | |||
2011-12-19 | (svn r23633) -Add: allow most build commands from GameScript given a ↵ | truebrain | |
CompanyMode is active in that scope | |||
2011-11-29 | (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) | truebrain | |
2011-11-29 | (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵ | truebrain | |
src/script/api/script_* (Rubidium) |