Age | Commit message (Expand) | Author |
---|---|---|
2021-12-16 | Codechange: Template script command calls. | Michael Lutz |
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt |
2019-10-19 | Codechange: Use std::vector for industry tile layouts | Niels Martin Hansen |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson |
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ... | rubidium |
2012-10-22 | (svn r24623) -Feature: Allow GameScripts to construct and prospect industries... | zuu |
2012-09-08 | (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. | frosch |
2012-01-08 | (svn r23777) -Codechange: refactor allocating memory and fetching strings int... | rubidium |
2011-12-19 | (svn r23633) -Add: allow most build commands from GameScript given a CompanyM... | truebrain |
2011-11-29 | (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) | truebrain |
2011-11-29 | (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script... | truebrain |