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script_industry.cpp
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Author
2021-12-16
Codechange: Un-bitstuff the remaining on-map commands.
Michael Lutz
2021-12-16
Codechange: Template script command calls.
Michael Lutz
2021-05-13
Codechange: Replace TILE_AREA_LOOP with range-based for loops
glx22
2021-01-22
Feature: Allow GameScripts to add additional text to Industry view window
dP
2020-12-22
Feature: Set exclusive access to industry from GS (#8115)
Pavel Stupnikov
2020-12-22
Feature: Influence industry production changes from GS (#7912)
Niels Martin Hansen
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-09
Feature: Non-rectangular sparse station catchment area.
Peter Nelson
2019-03-09
Codechange: Convert StationList from SmallVector to std::set.
peter1138
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵
rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2012-01-08
(svn r23777) -Codechange: refactor allocating memory and fetching strings ↵
rubidium
into a single function for scripts
2011-11-29
(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
truebrain
2011-11-29
(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵
truebrain
src/script/api/script_* (Rubidium)