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path: root/src/script/api/script_controller.hpp
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2013-11-16(svn r26010) -Document [FS#5662]: The AI/GS library name to use in Import, ↵zuu
is not the name given by GetName but GetInstanceName
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-10-05(svn r24574) -Change: remove undocumented return value of ↵zuu
ScriptController::Break()
2012-09-21(svn r24542) -Feature: Allow AI/GS script developers to break the execution ↵zuu
of their scripts using ScriptController::Break
2012-03-04(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIsrubidium
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23604) -Add: initial support for GameScriptstruebrain
2011-11-29(svn r23370) -Add: support @api tag in API header files, to select which API ↵truebrain
should receive the defined classes and functions
2011-11-29(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it ↵truebrain
reusable by other script API instances
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵truebrain
src/script/api/script_* (Rubidium)