summaryrefslogtreecommitdiff
path: root/src/script/api/script_controller.cpp
AgeCommit message (Expand)Author
2014-04-23(svn r26486) -Codechange: replace a number of snprintfs with seprintfrubidium
2014-04-23(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...frosch
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2012-10-05(svn r24575) -Add: ScriptController::Break() now also pauses the game (and no...zuu
2012-10-05(svn r24574) -Change: remove undocumented return value of ScriptController::B...zuu
2012-09-26(svn r24559) -Fix (24542): Blocking script debug on non-dedicated servers is ...zuu
2012-09-21(svn r24543) -Fix-ish (r24542): Removed unnecessary preprocessor directivezuu
2012-09-21(svn r24542) -Feature: Allow AI/GS script developers to break the execution o...zuu
2012-03-04(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIsrubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-11-29(svn r23369) -Codechange: use script includes when possible, not ai includestruebrain
2011-11-29(svn r23368) -Codechange: move FindLibrary down a few layers, so there is no ...truebrain
2011-11-29(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid glo...truebrain
2011-11-29(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfigtruebrain
2011-11-29(svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own...truebrain
2011-11-29(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its...truebrain
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script...truebrain