Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-09 | Add: [Script] ScriptCargo::GetName, to get the human readable name of a ↵ | Patric Stout | |
cargo (#8544) Of course this translates into AICargo.GetName() for AIs and GSCargo.GetName() for GameScripts. | |||
2019-11-10 | Cleanup: Removed SVN headers | S. D. Cloudt | |
2019-04-10 | Codechange: Use null pointer literal instead of the NULL macro | Henry Wilson | |
2014-04-23 | (svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵ | rubidium | |
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values | |||
2014-03-10 | (svn r26396) -Add: [script] AI/GS APIs to get cargo waiting from/via other ↵ | zuu | |
station | |||
2012-01-03 | (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files | rubidium | |
2011-11-29 | (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) | truebrain | |
2011-11-29 | (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to ↵ | truebrain | |
src/script/api/script_* (Rubidium) |