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path: root/src/script/api/game
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2014-05-24(svn r26613) -Feature: Upgrade currently active newgrfs to newest installed ↵alberth
version.
2014-05-24(svn r26610) -Feature: Select an editable preset name for saving.alberth
2014-05-04(svn r26557) -Fix: clean up, test (somewhat), and complete the API for ↵fonsinchen
waiting cargo
2014-04-27(svn r26526) -Remove: Ability to set map generation seed via GUI. If you ↵frosch
really need it, use the console.
2014-04-27(svn r26525) -Remove: Screenshot format setting from GUI.frosch
2014-03-10(svn r26396) -Add: [script] AI/GS APIs to get cargo waiting from/via other ↵zuu
station
2014-02-09(svn r26320) -Add: Label for both the filter category and filter type in the ↵alberth
advanced settings window.
2014-02-06(svn r26307) -Add: [nogo] Allow GS to hide story page datezuu
2014-02-06(svn r26306) -Add: [nogo] More story APIs: RemovePageElement, GetCompany, ↵zuu
GetDate, SetDate
2014-02-06(svn r26305) -Add: [nogo] ScriptStoryPageElementList() - a list of all story ↵zuu
page elements for a given page
2014-02-06(svn r26304) -Fix (26303): Forgot to add new fileszuu
2014-02-06(svn r26303) -Add: [nogo] ScriptStoryPageList() - a list of all story pageszuu
2013-11-16(svn r26012) -Add: new goal type that show a story page when clickedzuu
2013-11-12(svn r25969) -Add: [Script] ScriptTown::GetFundBuildingsDuration.frosch
2013-11-12(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town ↵frosch
growth via ScriptTown::SetGrowthRate and GetGrowthRate.
2013-11-12(svn r25967) -Add: [NoGo] GSTown::TOWN_GROWTH_NORMAL to reset a town growth ↵frosch
rate set previously via GSTown::SetGrowthRate.
2013-11-07(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.frosch
2013-10-02(svn r25808) -Fix (r25788): [Script] INVALID_EXPENSES should be called ↵zuu
EXPENSES_INVALID in the script API
2013-09-21(svn r25788) -Feature: [Script] Game Scripts can now charge fees and give ↵zuu
money to companies
2013-09-19(svn r25785) -Feature: [Script] Allow AIs and GS to found towns. Allow GS to ↵zuu
rename towns
2013-07-21(svn r25623) -Fix [FS#5611] (r25296): Progress column width in goal window ↵zuu
was not updated when a string changed while the window is open
2013-07-15(svn r25614) -Fix [FS#5651]: [Script] Give a slightly less generic error ↵rubidium
when removing inexisting rail -Fix [FS#5650]: [Script] Be more specific that a non-NewGRF station can be built when asking for a NewGRF station
2013-06-25(svn r25464) -Fix: Hide default size button in non-newstation rail-station ↵frosch
picker since it is not resizeable anyway.
2013-06-09(svn r25376) -Feature: Allow access to goal list and story book of other ↵zuu
companies than your own
2013-06-09(svn r25373) -Add: squirrel bindings for cargodist-specific widgetsfonsinchen
2013-06-09(svn r25370) -Fix: Make the prefix for widget constants unique for the goal ↵zuu
list window
2013-06-09(svn r25352) -Feature: GameScript API for selecting a story page to viewzuu
2013-06-09(svn r25344) -Feature: GUI for viewing story pageszuu
2013-06-09(svn r25342) -Add: StoryPage data structures and GS APIzuu
2013-06-08(svn r25331) -Fix (r25263): Update ScriptWindow with link graph widgetszuu
2013-05-26(svn r25296) -Feature: Goals can now have a progress text and/or be marked ↵zuu
as completed.
2013-04-30(svn r25213) -Fix [FS#5537]: clarify on which tiles IsDesertTile and ↵rubidium
IsSnowTile work, i.e. the ones without infrastructure or buildings -Feature: introduce GetTerrainType which allows one to get that information for tiles with buildings and infrastructure as well
2013-04-06(svn r25150) -Fix [FS#5514]: [Script] The was no way to differentiate ↵rubidium
between a cargo-station combination with or without rating, so introduce [AI|GS]Station::HasRating and let GetRating return -1 when there is no rating
2013-03-17(svn r25094) -Feature: Introduce dropdown for selecting the sort criterion ↵alberth
in the town directory window (sbr)
2013-02-18(svn r25024) -Feature: Searching of (missing) content via GrfCrawler.frosch
2013-02-16(svn r25006) -Fix: Update script_window.frosch
2013-02-08(svn r24982) -Fix [FS#5465]: [Script] Crash when passing too many parametersrubidium
2012-12-26(svn r24862) -Add: Settings type filter to adv. settings GUI.frosch
2012-12-23(svn r24842) -Remove: News settings window.frosch
2012-12-05(svn r24791) -Remove: Difficulty settings window.frosch
2012-12-05(svn r24790) -Remove: Classic difficulty profiles.frosch
2012-11-27(svn r24769) -Feature [FS#3852]: Add a string filter to the server list. ↵frosch
(Eagle_rainbow)
2012-11-25(svn r24763) -Feature: Add industry type and cargo dropdown selection for ↵alberth
easier navigating in the industry chain window.
2012-11-14(svn r24750) -Cleanup: Remove old special clear filter button from signs list.frosch
2012-11-13(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.frosch
2012-11-05(svn r24664) -Codechange: Add script to generate enums in script_window.hppfrosch
2012-09-21(svn r24542) -Feature: Allow AI/GS script developers to break the execution ↵zuu
of their scripts using ScriptController::Break
2012-09-08(svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry.frosch
2012-08-21(svn r24490) -Fix (r24487): forgot to run script/api/squirrel_export.shyexo
2012-07-15(svn r24406) -Feature: Allow game scripts to monitor cargo pickups and ↵alberth
deliveries done by companies.