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path: root/src/screenshot.cpp
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2021-02-22Change: Lock the video buffer when drawing inside the game loop to properly ↵Michael Lutz
account for threaded drawing.
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2020-12-27Codechange: Stringify config file paths.Michael Lutz
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2020-07-27Codechange: Spell 'Viewport' consistentlyTechGeekNZ
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'. This patch makes everything consistent.
2020-06-27Fix #8232: 'Huge screenshot' warning being shown incorrectlyAbdurrahmaan Iqbal
2020-06-27Cleanup: Give `TakeScreenshot` a more sensible nameTechGeekNZ
2020-06-27Cleanup: Remove redundant implementation of TakeScreenshotTechGeekNZ
2020-05-21Codechange: Store base set related texts in std::strings.Michael Lutz
2020-01-26Fix #7950: Incorrect setup of normal screenshot viewportJMcKiern
2020-01-05Fix e558aa8: Compiler warning about unused value (and move some variable ↵Charles Pigott
declarations to where they're used)
2020-01-04Feature: Minimap screenshotTELK
2019-12-21Codechange: Replace FOR_ALL_COMPANIES with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2018-10-31Doc: Lots and lots of doxymentation fixesCharles Pigott
2018-07-19Codechange: Rearrange struct packing defines and make MinGW use _Pragma pack ↵Charles Pigott
style
2014-10-09(svn r26983) -Fix: Account for max_heightlevel when saving heightmaps.frosch
2014-04-27(svn r26525) -Remove: Screenshot format setting from GUI.frosch
2014-04-23(svn r26486) -Codechange: replace a number of snprintfs with seprintfrubidium
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-01-02(svn r26209) -Codechange: remove some template magic and simplify some coderubidium
2013-05-19(svn r25264) -Feature: linkgraph overlay over main viewport (fonsinchen)rubidium
2013-01-08(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by ↵planetmaker
Eagle_rainbow)
2012-12-09(svn r24805) -Codechange: Refactor determination of screenshot viewport for ↵frosch
world screenshots.
2012-12-09(svn r24804) -Add: Separate subdirectory for screenshots.frosch
2012-07-10(svn r24395) -Doc: Fixed argument references in @param descriptions.alberth
2012-01-09(svn r23784) -Revert (r23740): compiling without libpng failed to include a ↵truebrain
correct header
2012-01-08(svn r23775) -Change: Hide the PCX screenshot format from the options ↵frosch
window, if a 32bpp blitter is used.
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-31(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed ↵rubidium
in and default zoomed in screenshots
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to ↵rubidium
error.h
2011-12-08(svn r23446) -Codechange: move _cur_palette and it's related first/count ↵rubidium
dirty variables into a single structure
2011-12-01(svn r23384) -Remove: no longer allow a binary to be without AI support; the ↵truebrain
parts some compilers failed at, are integrated in other parts of the code now too
2011-11-26(svn r23333) -Fix [FS#4854]: Make zoomed in screenshot use the selected ↵peter1138
maximum zoom.
2011-11-25(svn r23325) -Fix (r23316): World screenshot was incorrectly positioned.peter1138
2011-11-24(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.peter1138
2011-11-12(svn r23195) -Codechange: if we really need to cast away constness, use ↵rubidium
const_cast
2011-11-04(svn r23103) -Codechange: replace TileHeight(x) * TILE_HEIGHT by ↵rubidium
TilePixelHeight(x)
2011-05-28(svn r22511) -Add: Function to make heightmap file paths.alberth
2011-05-28(svn r22509) -Add: Save heightmap.alberth
2011-05-28(svn r22508) -Codechange: Lift default screenshot filename out of ↵alberth
MakeScreenshotName.
2011-05-22(svn r22488) -Doc: Add Doxygen comments to screenshot code.alberth
2011-05-13(svn r22450) -Fix [FS#4610]: Don't "log" the NewGRFs in the screenshot when ↵rubidium
in the menu
2011-04-30(svn r22388) -Fix: when a game uses a lot of NewGRFs the buffer for storing ↵rubidium
that information in the PNG is too small
2011-01-22(svn r21890) -Cleanup: remove some unneeded includesrubidium
2011-01-01(svn r21690) -Fix: the top of a tall building standing on a hill at the top ↵yexo
of the map could be cut off in a giant screenshot
2010-12-21(svn r21558) -Codechange: add the graphics set and its version to the ↵rubidium
screenshot metadata as well
2010-12-20(svn r21553) -Feature-ish: store the used OpenTTD version, NewGRFs and AIs ↵rubidium
in the screenshot file
2010-08-15(svn r20508) -Add [FS#3973]: A new screenshot type that makes a zoomed-in ↵michi_cc
screenshot of the visible viewport. (Eddi)