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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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Author
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-06-30
Feature: Multi-tile docks and docking points.
peter1138
2019-05-11
Change: Limit memory allocations for each Squirrel instance
Niels Martin Hansen
2019-05-10
Fix #7577: Check if linkgraph station index is valid before dereferencing. (#...
PeterN
2019-05-01
Feature: Add NotRoadTypes (NRT)
peter1138
2019-04-29
Fix 5db883f: Railtype bits were moved too late, leading to rails under bridge...
Charles Pigott
2019-04-29
Fix #6507: Don't try to load invalid depots from older savegames
Charles Pigott
2019-04-29
Cleanup: Delete GetSavegameType function since it's been commented out since ...
Charles Pigott
2019-04-29
Fix: Crash when attempting to load old save game with GRFs set
Charles Pigott
2019-04-29
Codechange: Remove PauseModeByte
Charles Pigott
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-29
Codechange: Remove RailTypeByte type
Charles Pigott
2019-04-29
Codechange: Remove TownLayoutByte type
Charles Pigott
2019-04-29
Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
Charles Pigott
2019-04-15
Codechange: Replace SmallStackSafeStackAlloc with std::array.
Michael Lutz
2019-04-13
Cleanup: Fix alignment after NULL -> nullptr change.
peter1138
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Remove: AutoFreeSmallVector.
Michael Lutz
2019-04-09
Codechange: If something is a vector of strings, use a vector of strings inst...
Michael Lutz
2019-04-09
Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handl...
Michael Lutz
2019-04-06
Codechange: Use atomic variables for thread synchronization where useful.
Michael Lutz
2019-04-06
Codechange: Replace custom thread code with C++11 thread objects.
Michael Lutz
2019-03-28
Fix: MSVC warnings (#7423)
glx22
2019-03-26
Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|D...
Henry Wilson
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Reset() with std::vector::clear() + shrink_...
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Length() with std::vector::size()
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Henry Wilson
2019-03-24
Change: Bump savegame version for tree tile water class conversion.
Peter Nelson
2019-03-24
Fix #7400: Water class for tree tiles was not converted for old saves prevent...
Peter Nelson
2019-03-24
Codechange: Use override specifer for overriding member declarations
Henry Wilson
2019-03-16
Remove: OPF
Charles Pigott
2019-03-11
Codechange: liblzma is called liblzma, how ever strange that might be
Patric Stout
2019-03-09
Codechange: Make a merged k-d tree index of all viewport signs
Niels Martin Hansen
2019-03-09
Codechange: Make a k-d tree index of stations
Niels Martin Hansen
2019-03-09
Codechange: Make a k-d tree index of towns
Niels Martin Hansen
2019-03-09
Feature: Non-rectangular sparse station catchment area.
Peter Nelson
2019-03-08
Add: Road vehicle path cache. (#7261)
PeterN
2019-03-08
Feature: Industries with neutral stations (e.g. Oil Rig) only supply/accept c...
PeterN
2019-03-08
Change: Add configurable curve penalty for ships.
Peter Nelson
2019-03-04
Add: Option for population-linear town cargo generation
Niels Martin Hansen
2019-03-03
Change: Heading for 1.10 now (#7319)
frosch
2019-02-13
Change: Use SlErrorCorrupt() on pool index error when loading a savegame, ins...
PeterN
2019-02-08
Codechange: Make the style of MakeVoid calls uniform (#7192)
Gabda
2019-02-04
Fix #6803: CargoMonitorID bit packing updated to handle 64 cargo types.
Peter Nelson
2019-02-04
Change: Make ships stop in locks to move up/down instead of following the slope.
Peter Nelson
2019-02-04
Fix #7119: When rotating a ship, apply an additional offset to avoid movement...
Peter Nelson
2019-02-03
Codechange: Separate gamelog revision length from network revision length
Niels Martin Hansen
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