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2010-08-13(svn r20482) -Codechange: move some object related information off the map ↵rubidium
and unify the relation objects have to towns
2010-08-11(svn r20450) -Fix: same the airport tile ID mapping as wellrubidium
2010-08-11(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id ↵rubidium
-> OpenTTD spec mappings
2010-08-11(svn r20446) -Codechange: unify the location of the water classrubidium
2010-08-08(svn r20411) -Codechange: rename unmovables as quite a lot of them are ↵rubidium
actually movable; e.g. HQ and owned land are pretty movable.
2010-08-07(svn r20406) -Codechange: make StationClass use the new generic classrubidium
2010-08-07(svn r20400) -Codechange: let StationSpec use GRFFilePropsBaserubidium
2010-08-05(svn r20376) -Feature [FS#3093]: add setting for none/original/more smoke ↵yexo
(SirkoZ)
2010-08-05(svn r20375) -Codechange: make sure the watertype for existing airport tiles ↵yexo
is set to invalid
2010-08-05(svn r20374) -Codechange: add persistant storage for airportsyexo
2010-08-05(svn r20366) -Codechange: store the rotation of the airport layout in the ↵yexo
station struct and use it to rotate hangar tiles
2010-08-05(svn r20365) -Codechange: allow multiple layouts for one airport ↵yexo
statemachine, store the layout number
2010-08-03(svn r20337) -Codechange: unify the construction of objects on the maprubidium
2010-08-03(svn r20335) -Codechange: change the name of some unmovable map accessorsrubidium
2010-08-03(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extensionrubidium
2010-08-02(svn r20311) -Codechange: don't reserve extra space in the savegame that is ↵yexo
never used
2010-08-01(svn r20289) -Codechange: Unify fall through coding style.terkhen
2010-08-01(svn r20286) -Codechange: Unify end of doxygen comments.frosch
2010-08-01(svn r20283) -Codechange: Unify start of doygen comments.frosch
2010-08-01(svn r20281) -Codechange: unify case scope closure + break coding stylerubidium
2010-07-31(svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements.alberth
2010-07-31(svn r20253) -Codechange: change GRFConfig::windows_paletted into a ↵rubidium
bitmask/bitset
2010-07-31(svn r20252) -Codechange: deduplicate logic for setting a suitable (initial) ↵rubidium
palette for NewGRFs
2010-07-30(svn r20247) -Fix: when it is known the loading an old savegame is going to ↵rubidium
fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read
2010-07-29(svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH).terkhen
2010-07-28(svn r20233) -Codechange: fix/unify coding and comment style a bitrubidium
2010-07-28(svn r20232) -Codechange: shuffle a few functions around so they don't need ↵rubidium
to be declared in advance
2010-07-28(svn r20231) -Document: which version had which savegame versionrubidium
2010-07-24(svn r20211) -Codechange: Indented code should have curly braces around it.alberth
2010-07-19(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵rubidium
missed :)
2010-07-19(svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use ↵rubidium
VARDEF and put them in a more logical location
2010-07-19(svn r20183) -Codechange: make _do_autosave and _dedicated_forks not use ↵rubidium
VARDEF and put them in a more logical location
2010-07-16(svn r20164) -Fix [FS#3870]: inconsistencies w.r.t. to km/h vs km-ish/h as ↵rubidium
"base" unit for aircraft speeds
2010-07-08(svn r20090) -Fix: savegames would (very likely) end with 128 KiB worth of ↵rubidium
useless zeros
2010-07-08(svn r20087) -Fix [FS#3876, FS#3887, FS#3920, FS#3923]: if after loading a ↵rubidium
savegame (including intro game) one tried to save a game (including autosave) and that failed (very) early on because it couldn't open the file for writing all pointers would be converted to NULLs which then causes corrupted game states
2010-07-02(svn r20048) -Feature: Add a setting to forbid towns building level crossings.michi_cc
2010-06-27(svn r20025) -Doc: Fix/add comments to let Doxygen know about the documentation.alberth
2010-06-23(svn r20013) -Fix [FS#3890]: silence some warnings / take the advice of the ↵rubidium
warnings into account
2010-06-21(svn r20005) -Codechange: Enumify force_proceed.frosch
2010-06-20(svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypesyexo
2010-06-13(svn r19985) -Fix (r19980): Loading preview data from old savegames failed ↵frosch
indeterministically due to non-zeroed memory allocation. Thanks smatz.
2010-06-13(svn r19981) -Add: Read NewGRF configuration during SL_LOAD_CHECK.frosch
2010-06-13(svn r19980) -Add: Load some general data from savegames on SL_LOAD_CHECK.frosch
2010-06-13(svn r19979) -Codechange: Separate static loadable fields from Company into ↵frosch
separate struct.
2010-06-13(svn r19977) -Add: Read current date during SL_LOAD_CHECK.frosch
2010-06-13(svn r19976) -Add: Read mapsize during SL_LOAD_CHECK.frosch
2010-06-13(svn r19975) -Add: SL_LOAD_CHECK mode for partial reading of savegames.frosch
2010-06-13(svn r19974) -Add: SlSkipArray() to skip arrays and sparse arrays in savegames.frosch
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2010-06-13(svn r19971) -Codechange: Make IsGoodGRFConfigList() operate on any given ↵frosch
GRFConfig and move the GameLog operations directly to AfterLoad().