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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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Author
2009-06-29
(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for ...
rubidium
2009-06-26
(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _...
smatz
2009-06-26
(svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile()
smatz
2009-06-26
(svn r16664) -Codechange: move house-related stuff from town.h and town_type....
smatz
2009-06-25
(svn r16654) -Codechange: cache industries in station's coverage area instead...
smatz
2009-06-24
(svn r16651) -Fix: When there is no AI version that can load data from the sa...
yexo
2009-06-24
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
smatz
2009-06-23
(svn r16640) -Codechange: move roadstop stuff to separate files
smatz
2009-06-23
(svn r16632) -Codechange: rename Town::flags12 to Town::flags
smatz
2009-06-23
(svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old s...
smatz
2009-06-18
(svn r16596) -Fix (r16378): there were several hundreds of empty signs above ...
smatz
2009-06-17
(svn r16586) -Codechange: don't store lifelength in the savegame; it can easi...
rubidium
2009-06-13
(svn r16572) -Codechange: also catch FPEs in saveload and the warning about m...
rubidium
2009-06-10
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsVal...
smatz
2009-06-10
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as...
smatz
2009-06-06
(svn r16527) -Codechange: use static member functions instead of simple casts...
smatz
2009-06-06
(svn r16525) -Codechange: Notify small ufos on deletion of road vehicles, so ...
frosch
2009-06-01
(svn r16491) -Codechange: Added parentheses around bitwise operators for code...
alberth
2009-05-26
(svn r16446) -Fix (r16378): 'cast to pointer from integer of different size' ...
glx
2009-05-26
(svn r16442) -Codechange: use new Vehicle accessors at more places
smatz
2009-05-26
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for...
smatz
2009-05-26
(svn r16439) -Change: Make the default vehicle servicing settings company-bas...
yexo
2009-05-26
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be r...
rubidium
2009-05-23
(svn r16407) -Fix [FS#2913]: set CargoPacket::source to INVALID_STATION when ...
smatz
2009-05-23
(svn r16403) -Codechange: move code related to subsidies to separate file
smatz
2009-05-23
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struc...
rubidium
2009-05-22
(svn r16393) -Codechange: move VehicleRail to Train.
rubidium
2009-05-22
(svn r16392) -Codechange: move some variables (the ones that aren't caches) f...
rubidium
2009-05-22
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
rubidium
2009-05-22
(svn r16390) -Codechange: move u.road to RoadVehicle.
rubidium
2009-05-22
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
rubidium
2009-05-22
(svn r16388) -Codechange: move u.air to Aircraft
rubidium
2009-05-22
(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
rubidium
2009-05-22
(svn r16385) -Codechange: move u.disaster to DisasterVehicle.
rubidium
2009-05-22
(svn r16384) -Codechange: move u.effect to EffectVehicle
rubidium
2009-05-22
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
rubidium
2009-05-22
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...
smatz
2009-05-21
(svn r16373) -Codechange: use () instead of (void) for functions without para...
smatz
2009-05-19
(svn r16357) -Codechange: delete invalid depots in TTD savegames caused by im...
smatz
2009-05-18
(svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID
smatz
2009-05-18
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsV...
smatz
2009-05-18
(svn r16351) -Fix (r14773): signal handler could end in endless loop
smatz
2009-05-18
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduc...
smatz
2009-05-17
(svn r16346) -Codechange: don't exploit the pool system in the way done for t...
rubidium
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-05-17
(svn r16335) -Codechange: indenting fixes in saveload.cpp
smatz
2009-05-17
(svn r16334) -Codechange: use NeedLength enum
smatz
2009-05-17
(svn r16331) -Codechange: replace _sl.save by an enum
smatz
2009-05-17
(svn r16330) -Fix (r16329): we were shortly visited by Mr. Kenobi.
rubidium
2009-05-17
(svn r16329) -Fix: possible desync when removing lots of towns in-game (not t...
rubidium
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