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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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Author
2021-06-15
Codechange: mark chunks that are not stored as CH_READONLY
Patric Stout
2021-06-15
Change: rework GLOG chunk to be more like the rest
Patric Stout
2021-06-15
Change: rework several CH_RIFF chunks to use CH_ARRAY instead
Patric Stout
2021-06-15
Codechange: add the ability to save/load a std::vector
Patric Stout
2021-06-15
Change: prefix SL_ARR with the length of the array
Patric Stout
2021-06-15
Codechange: make it more obvious SlArray supports SLE_VAR_NULL
Patric Stout
2021-06-15
Codechange: use SL_NULL if you want to store null-bytes or load to nothing
Patric Stout
2021-06-15
Change: switch SL_DEQUE and SL_REFLIST length field to a gamma
Patric Stout
2021-06-15
Change: indicate in the savegame if a SL_STRUCT contains any data
Patric Stout
2021-06-15
Change: store length of SL_STRUCTLIST in the savegame
Patric Stout
2021-06-14
Codechange: use SLE_STRUCT(LIST) for Linkgraph chunks
Patric Stout
2021-06-14
Codechange: move Save/Load functions of same chunk next to each other
Patric Stout
2021-06-14
Codechange: use SLE_STRUCT(LIST) for GameScript chunks
Patric Stout
2021-06-14
Codechange: use as much of STNN code for STNS as possible
Patric Stout
2021-06-14
Codechange: use SLE_STRUCT(LIST) for Station chunks
Patric Stout
2021-06-14
Codechange: use SLE_STRUCT(LIST) for Company chunks
Patric Stout
2021-06-14
Codechange: use SLE_STRUCT(LIST) for Town chunks
Patric Stout
2021-06-14
Codechange: remove the special station/vehicle code from SaveLoad
Patric Stout
2021-06-14
Codechange: ability to store structs and list of structs in savegames
Patric Stout
2021-06-13
Fix 81062163: for (really) old games, station bus/truck station cache was not...
Patric Stout
2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-06-10
Feature: Configurable subsidy duration
Tyler Trahan
2021-06-10
Codechange: rework CHTS-chunk save/load to be more like the others
Patric Stout
2021-06-10
Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" part
Patric Stout
2021-06-10
Codechange: refactor SlList to use SlStorageHelper
Patric Stout
2021-06-10
Codechange: refactor SlDequeueHelper to work with unsigned and be more generic
Patric Stout
2021-06-10
Codechange: use wrappers to get Var[Mem|File]Type, instead of GB()
Patric Stout
2021-06-10
Codechange: move GetVariableAddress inside SlObjectMember
Patric Stout
2021-06-08
Fix: compatible NewGRFs in crash-log reported wrong md5 (#9340)
Patric Stout
2021-06-07
Codechange: make [Save|Load]Settings() behave more like other Save/Load code ...
Patric Stout
2021-06-06
Codechange: merge guiflags and flags in settings .ini files
Patric Stout
2021-06-06
Codechange: move SLF_NO_NETWORK_SYNC into settings
Patric Stout
2021-06-06
Codechange: move SLF_NOT_IN_SAVE into settings
Patric Stout
2021-06-06
Codechange: remove the unused SLF_HEX flag
Patric Stout
2021-06-06
Codechange: Remove FOR_ALL_CHUNK_HANDLERS
glx22
2021-06-03
Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we...
Patric Stout
2021-05-31
Codechange: C++-ify lists for SaveLoad (#9323)
Patric Stout
2021-05-30
Codechange: add a wrapper function to find all settings based on prefix (#9312)
Patric Stout
2021-05-29
Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)
Patric Stout
2021-05-27
Codechange: use initializer_lists for the settings tables
rubidium42
2021-05-27
Codechange: let SettingDesc extend SettingDescBase
rubidium42
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-05-15
Fix: empty undocumented branches
rubidium42
2021-05-15
Fix: comparison of narrow type to wide type in loop (potential for infinite l...
Rubidium
2021-05-13
Codechange: clean up C-string support from settings
rubidium42
2021-05-13
Codechange: move script settings to std::string
rubidium42
2021-05-13
Codechange: move misc settings to std::string
rubidium42
2021-05-13
Codechange: Replace TILE_AREA_LOOP with range-based for loops
glx22
2021-05-12
Change: reworked the debug levels for network facility (#9251)
Patric Stout
2021-05-12
Fix #9202: Invalid test for unset NewGRF override mapping. (#9226)
PeterN
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