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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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Author
2021-06-10
Codechange: refactor SlDequeueHelper to work with unsigned and be more generic
Patric Stout
2021-06-10
Codechange: use wrappers to get Var[Mem|File]Type, instead of GB()
Patric Stout
2021-06-10
Codechange: move GetVariableAddress inside SlObjectMember
Patric Stout
2021-06-08
Fix: compatible NewGRFs in crash-log reported wrong md5 (#9340)
Patric Stout
2021-06-07
Codechange: make [Save|Load]Settings() behave more like other Save/Load code ...
Patric Stout
2021-06-06
Codechange: merge guiflags and flags in settings .ini files
Patric Stout
2021-06-06
Codechange: move SLF_NO_NETWORK_SYNC into settings
Patric Stout
2021-06-06
Codechange: move SLF_NOT_IN_SAVE into settings
Patric Stout
2021-06-06
Codechange: remove the unused SLF_HEX flag
Patric Stout
2021-06-06
Codechange: Remove FOR_ALL_CHUNK_HANDLERS
glx22
2021-06-03
Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we...
Patric Stout
2021-05-31
Codechange: C++-ify lists for SaveLoad (#9323)
Patric Stout
2021-05-30
Codechange: add a wrapper function to find all settings based on prefix (#9312)
Patric Stout
2021-05-29
Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)
Patric Stout
2021-05-27
Codechange: use initializer_lists for the settings tables
rubidium42
2021-05-27
Codechange: let SettingDesc extend SettingDescBase
rubidium42
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-05-15
Fix: empty undocumented branches
rubidium42
2021-05-15
Fix: comparison of narrow type to wide type in loop (potential for infinite l...
Rubidium
2021-05-13
Codechange: clean up C-string support from settings
rubidium42
2021-05-13
Codechange: move script settings to std::string
rubidium42
2021-05-13
Codechange: move misc settings to std::string
rubidium42
2021-05-13
Codechange: Replace TILE_AREA_LOOP with range-based for loops
glx22
2021-05-12
Change: reworked the debug levels for network facility (#9251)
Patric Stout
2021-05-12
Fix #9202: Invalid test for unset NewGRF override mapping. (#9226)
PeterN
2021-05-08
Codechange: Don't save unused NewGRF override mappings. (#9202)
PeterN
2021-05-08
Change: Use gender-neutral pronouns in console command messages (and comments...
William Davis
2021-05-03
Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
glx22
2021-05-02
Fix: Update text effect size when font zoom is changed. (#9174)
PeterN
2021-04-29
Fix: [MinGW] Set minimum OS version to Windows XP (#9135)
Loïc Guilloux
2021-04-22
Feature: Per-group wagon removal flag.
peter1138
2021-04-22
Codechange: Replace Group::replace_protection with Group::flags
peter1138
2021-04-17
Fix: Corrupted savegame could cause heap corruption by writing outside link g...
Milek7
2021-04-17
Fix: Corrupted savegame could crash the game by providing invalid gamelog enu...
Milek7
2021-03-26
Fix: store the recent new game_creation settings in savegames
Patric Stout
2021-03-26
Change: rename setting "max_heightlevel" to "map_height_limit"
Patric Stout
2021-03-14
Change: Heading for 1.12 now (#8862)
Patric Stout
2021-02-28
Add: settings to limit your fast-forward game speed
Patric Stout
2021-02-13
Codechange: Don't use cpp_offsetof in the save/load code.
Michael Lutz
2021-02-13
Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader.
Michael Lutz
2021-01-22
Change: Apply some consistency to singleplayer related comments
glx22
2021-01-22
Feature: Allow GameScripts to add additional text to Industry view window
dP
2021-01-18
Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leadin...
Michael Lutz
2021-01-17
Fix eeb88e8: Trains reversed while paused do not correctly update sprite boun...
Matt Kimber
2021-01-08
Fix 2fd871e2af5: load correct ending-year for old (pre 0.7) savegames
Patric Stout
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2021-01-05
Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a...
Matt Kimber
2021-01-01
Codechange: move some DEBUG-levels and remove some others in saveload routine...
Patric Stout
2020-12-27
Codechange: Use std::string in file scanners.
Michael Lutz
2020-12-27
Codechange: Even more std::string usage in file IO.
Michael Lutz
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