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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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2017-03-24
(svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display ...
peter1138
2017-03-13
(svn r27793) -Fix [FS#6450]: Use of uninitialised variable cause lzo to fail....
peter1138
2017-03-11
(svn r27778) -Change [FS#6442-ish]: Convenience savegame bump to distinguish ...
frosch
2017-03-07
(svn r27772) -Fix [FS#5819]: If the intro game had a savegame version which c...
frosch
2017-03-05
(svn r27770) -Fix [FS#6540]: Initialize variables in station_sl.cpp (JGR)
fonsinchen
2017-02-26
(svn r27760) -Change: Enable realisitic train and road vehicle acceleration b...
frosch
2017-02-26
(svn r27757) -Change: Make StringID 32bit.
frosch
2017-02-26
(svn r27756) -Codechange: Add StringTab enum
frosch
2017-02-26
(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and MakeString...
frosch
2016-12-25
(svn r27709) -Fix-ish: Silence some warnings. (adf88)
frosch
2016-10-30
(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) thread...
frosch
2016-10-16
(svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites.
frosch
2016-10-16
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleS...
frosch
2016-09-04
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOp...
alberth
2016-09-04
(svn r27652) -Fix(r27650): Use the file operation being performed to set the ...
alberth
2016-09-04
(svn r27651) -Codechange: Introduce methods for setting the name and title of...
alberth
2016-09-04
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and Detaile...
alberth
2016-09-04
(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType...
alberth
2016-09-04
(svn r27639) -Codechange: Also always set the abstract FileToSaveLoad::filety...
alberth
2016-09-04
(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType fun...
alberth
2016-09-04
(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detec...
alberth
2016-09-04
(svn r27636) -Codechange: Rename FileType to AbstractFileType.
alberth
2016-09-04
(svn r27635) -Codechange: Move FileType and FileToSaveLoad structure definiti...
alberth
2016-08-15
(svn r27627) -Codechange: Deduplicate some cursor magic into SetMouseCursorBusy.
frosch
2016-05-22
(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 sav...
frosch
2016-03-01
(svn r27518) -Update: Numbers
frosch
2015-06-27
(svn r27320) -Codechange: Do not drop order backups when loading a savegame f...
frosch
2015-05-21
(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again ...
frosch
2015-05-09
(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-bui...
frosch
2015-04-23
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classe...
frosch
2015-03-17
(svn r27192) -Change: heading for 1.6 now
frosch
2015-03-07
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
frosch
2014-10-15
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spa...
rubidium
2014-10-12
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comm...
rubidium
2014-10-08
(svn r26978) -Fix (r23609): Typo in game script warning message.
peter1138
2014-09-21
(svn r26881) -Codechange: bump the savegame version
rubidium
2014-09-21
(svn r26880) -Add: stub settings for limiting bridge and map height
rubidium
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-09-21
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus b...
rubidium
2014-09-21
(svn r26876) -Codechange: move 'has bride above' data from m6 to type
rubidium
2014-09-21
(svn r26875) -Codechange: move TropicZone information from m6 to type
rubidium
2014-09-21
(svn r26873) -Change: split type_height into a type and height array (ic111)
rubidium
2014-09-21
(svn r26872) -Change: give the disaster vehicles the same treatment as aircra...
rubidium
2014-09-21
(svn r26866) -Change: make aircraft ascend/descend when they are too close to...
rubidium
2014-09-20
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
rubidium
2014-09-20
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicl...
rubidium
2014-09-14
(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects th...
rubidium
2014-09-13
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
frosch
2014-09-07
(svn r26802) -Add: Command to set visibility of an engine for a company (base...
alberth
2014-09-07
(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders a...
frosch
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