summaryrefslogtreecommitdiff
path: root/src/saveload
AgeCommit message (Expand)Author
2021-06-03Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we...Patric Stout
2021-05-31Codechange: C++-ify lists for SaveLoad (#9323)Patric Stout
2021-05-30Codechange: add a wrapper function to find all settings based on prefix (#9312)Patric Stout
2021-05-29Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)Patric Stout
2021-05-27Codechange: use initializer_lists for the settings tablesrubidium42
2021-05-27Codechange: let SettingDesc extend SettingDescBaserubidium42
2021-05-15Change: Use gender-neutral pronounsrubidium42
2021-05-15Fix: empty undocumented branchesrubidium42
2021-05-15Fix: comparison of narrow type to wide type in loop (potential for infinite l...Rubidium
2021-05-13Codechange: clean up C-string support from settingsrubidium42
2021-05-13Codechange: move script settings to std::stringrubidium42
2021-05-13Codechange: move misc settings to std::stringrubidium42
2021-05-13Codechange: Replace TILE_AREA_LOOP with range-based for loopsglx22
2021-05-12Change: reworked the debug levels for network facility (#9251)Patric Stout
2021-05-12Fix #9202: Invalid test for unset NewGRF override mapping. (#9226)PeterN
2021-05-08Codechange: Don't save unused NewGRF override mappings. (#9202)PeterN
2021-05-08Change: Use gender-neutral pronouns in console command messages (and comments...William Davis
2021-05-03Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loopsglx22
2021-05-02Fix: Update text effect size when font zoom is changed. (#9174)PeterN
2021-04-29Fix: [MinGW] Set minimum OS version to Windows XP (#9135)Loïc Guilloux
2021-04-22Feature: Per-group wagon removal flag.peter1138
2021-04-22Codechange: Replace Group::replace_protection with Group::flagspeter1138
2021-04-17Fix: Corrupted savegame could cause heap corruption by writing outside link g...Milek7
2021-04-17Fix: Corrupted savegame could crash the game by providing invalid gamelog enu...Milek7
2021-03-26Fix: store the recent new game_creation settings in savegamesPatric Stout
2021-03-26Change: rename setting "max_heightlevel" to "map_height_limit"Patric Stout
2021-03-14Change: Heading for 1.12 now (#8862)Patric Stout
2021-02-28Add: settings to limit your fast-forward game speedPatric Stout
2021-02-13Codechange: Don't use cpp_offsetof in the save/load code.Michael Lutz
2021-02-13Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader.Michael Lutz
2021-01-22Change: Apply some consistency to singleplayer related commentsglx22
2021-01-22Feature: Allow GameScripts to add additional text to Industry view windowdP
2021-01-18Fix #8589, 653e7fa548: Motion counter is NewGRF-visible but not saved, leadin...Michael Lutz
2021-01-17Fix eeb88e8: Trains reversed while paused do not correctly update sprite boun...Matt Kimber
2021-01-08Fix 2fd871e2af5: load correct ending-year for old (pre 0.7) savegamesPatric Stout
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2021-01-05Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a...Matt Kimber
2021-01-01Codechange: move some DEBUG-levels and remove some others in saveload routine...Patric Stout
2020-12-27Codechange: Use std::string in file scanners.Michael Lutz
2020-12-27Codechange: Even more std::string usage in file IO.Michael Lutz
2020-12-27Codechange: Convert some more FIO functions to take std::string.Michael Lutz
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2020-12-27Cleanup: Remove unused ChunkType flag CH_AUTO_LENGTHcirdan
2020-12-27Cleanup: Remove save-only autolength flag from economy chunk handlerscirdan
2020-12-27Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loopsglx22
2020-12-22Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470)Jonathan G Rennison
2020-12-22Feature: Set exclusive access to industry from GS (#8115)Pavel Stupnikov
2020-12-22Feature: Influence industry production changes from GS (#7912)Niels Martin Hansen
2020-12-22Fix: next 67 savegame versions are used in PatchPacks; skip them (#8411)Patric Stout
2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout