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path: root/src/saveload/waypoint_sl.cpp
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2009-07-16(svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint ↵rubidium
struct and make it more similar to Station.
2009-07-16(svn r16854) -Fix (r2046): savegames from before this version would get the ↵rubidium
town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
2009-07-16(svn r16851) -Codechange: use StationSpecList in waypoint toorubidium
2009-07-16(svn r16850) -Codechange: unify some naming of variables between waypoints ↵rubidium
and stations.
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz